Full Session Summaries
- Eleventh Session – A History of Ashes Part I (8 page .pdf)
- Twelfth Session – A History of Ashes Part II (10 page .pdf)
Part I… Well, it’s kinda Part II since we got a lot of the initial plot explication out in the previous session. We were really short on players, so Chris’ girlfriend decided to dive in as Amiri the barbarian, and she learned the joy of the UltraHack!
It was a short session, we screwed around a lot beforehand. We went to get devoured by the sandworm like we were supposed to, but the noob is the only one who got swallowed! Then we go to perform some barbarian initiation ritual where we have to keep our poles erect for three days straight. Has anyone else noticed that this whole adventure path has been pretty homoerotic? In the art, even in the character descriptions, there’s “a lot for the ladies” in Curse of the Crimson Throne. Good thing I’m playing a female character.
In Part II, Annata, Malcolm, and Amiri successfully complete our Shoanti ritual as Thorndyke rejoins us. And then we have to face the biggest Red Mantis hit squad yet. Amiri and Krojin Eats-What-He-Kills benefit greatly from their barbarian unflankability. Sadly Malcolm does not, and the fight turns into a WoW-style format of Annata pouring healing as quickly as she can into Malcolm as he hacks at his opponents. Annata is pretty lucky with striking people blind, her blindness spell succeeds on Cinnabar the Mantis leader. It’s one of Sarenrae’s prime punishments for infidels so her good luck is dramatically perfect.
Annata respects the Shoanti people a lot more now. In the beginning she was fearful (as around Korvosa they’re generally considered to be the murder and rape brute squad) and looked down on their “savage” ways. But living with them, and seeing how they conduct themselves both in battle and in camp, she’s impressed. They’re certainly brave – Krojin didn’t even bother considering the whole “turn them over to the Red Mantis” spiel from Cinnabar – but they are also surprisingly joyful. Annata’s never been a big partyer (being largely confined to a temple for most of her post-street urchin life) and their celebrations, even after being attacked, seem much more honest and unabashed than Korvosan life, which appeals to some of her understanding of Sarenrae’s teaching (their worship of the sun also seems symbolic to her). She gets a bit of a Spring Break experience out of the celebrations and she needed that; being underground resistance in Korvosa had her wound pretty tight. By the time she has to leave, she is proud to be a Sun Clan Shoanti!
Amiri stays with the clan and Annata works to get her hooked up with Krojin. Brandie was just temping as a player, and Amiri’s backplot says she was trying to find acceptance with the barbarians so that wraps up neatly.
At the end of Part II, we actually started The Skeletons of Scarwall and did the initial briefing, Harrow readings, etc. And we get to see Laori again when we go find the Brotherhood of the Bones people! Shadow Count Sial and Asyra are lame, but Annata really likes Laori. Except for the evil-god thing they are two peas in a pod and happily chatter away with each other till Malcolm and Thorndyke are driven to distraction.