Thirty-sixth Session (8 page pdf) – We sweep and clear the alien lab ship and take loads of freakydeak alien prisoners, and recover the Admiral, or at least his brain in a jar. Concord Marines FTW!
The External War is in full swing as our Alternity StarDrive campaign The Lighthouse enters its second year.
Sadly, I missed this session due to Christmas break. It’s funny that I had already posited that the Admiral would be just a brain in a jar by the time we rescued him. Turns out that’s exactly the case. I have Detect Plot Point as a supernatural ability.
I don’t have much else to say, except that our squads of Concord Marines come in real handy in these kinds of situations – we have a couple combat-monster characters but the rest really aren’t up to much alien shooting.