Seventeenth Session – This session is way more civilized. There’s brunch! Tales of local drug use and a Frisky Beaver Festival! We eventually ruin it by going to a haunted house.
I totally cheated by missing last game to tour Japan as last session sucked and now we get to hang out in an actual town inhabited by reasonably normal people. We meet NPCs! Have role-playing moments! Nice.
Then we go to scout the Black Manse that Gallfred stands to inherit. It looks shitty. We come across a minotaur vs lizard man fight that we take sides in for no good reason.
Mordecai meets some morbidly obese witch like that one vampire from Blade and agrees to be her agent. Morgan is acting extra crezzy, but is more willing to go on dates with Hemp, so, fair enough.
We head back to the manse for some proper dungeoning. We have a Scooby Doo bat swarm ‘they’re in my hair’ moment. Then a creepy seneschal out front refers to us by alternate names, which we immediately adopt as our legal names.
Unfortunately I (Hemp) as “Mistress Ursula” is first up, as a moat-goo-troll known as the Gruesome Lover approaches me ardently as we cross the bridge to the front door, apparently “my” lover Lord Tremaine, from back in the day. He drags me into the moat while his undead goons fight the rest of the party.
We vanquish them after some time and find a chest with a gold lion mask that is aligned with my… fursona, I guess. I put it on and do the sexy walk across the bridge to the manor house!

