Tag Archives: adventure path

Second Curse of the Crimson Throne “Edge of Anarchy” Session Summary Posted

Edge of Anarchy, Part II continued the urban fun, as we took on missions for the Korvosan Guard to help stabilize the city.  Sure, we stopped some killers and met with the crime boss known as the King of Spiders to get blackmail material on a Chelixian ambassador, but more importantly, Annata has been meeting some interesting men!

Last time, actually, is when we met Grau, the Korvosan Guard sergeant who was wandering the chaotic streets drunk and depressed.  We escorted him back to Citadel Volshyenek at the time, and now we’ve been sent there by the Queen to help Field Marshal Kroft and the Guard.  He’s cleaned himself up and has been showing the heroes around.  She got the whole story out of him – how he and his fencing master had both fallen in love with the same woman, another fencing student, and it had all ended badly.  (And the woman was Sabine, the Queen’s bodyguard and rumored lover!)  A sad story and six pack abs.  He definitely needs an understanding ear, and maybe hearing about the Dawnflower can help him.

Then, she met Vencarlo Orisini, a dashing gentleman, who was bringing important information to the Field Marshal.  He’s well connected, very honorable, handsome – and Grau’s old fencing master!  Annata was ready to not like him, but her standoffishness melted in the face of his nobility (he actually asked after his old student, who he wished well despite their falling out.)  And you don’t get your hand kissed much on the streets of Korvosa nowadays.  And he owns his own villa…  And the long hair looks good on him…

What’s a good girl who’s been largely holed up in a temple for the last seven years to think!?!

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First Curse of the Crimson Throne “Edge of Anarchy” Session Summary Posted

Well, our gaming group completed the Rise of the Runelords Adventure Path from Paizo.  It took a year of hard gaming.  But there’s no rest for the wicked!  We’re starting in on our next campaign, the next AP from Paizo – Curse of the Crimson Throne.  And we’re using the Pathfinder RPG Beta playtest rules, as it’s way better than D&D 4e.  This one starts in the city of Korvosa, with our brave characters coming together to get even with the crime lord Gaedren Lamm.  That goes well, but then the King dies and the entire city breaks out into riot and rebellion!  Thrill to our urban adventures in… Edge of Anarchy, Part I!

And as a bonus here’s my character, Annata Vieri, cleric of Sarenrae the Dawnflower.  She’s cute!!!

Fourth “Xin-Shalast” Session Summary Posted – End Of Campaign!

Part IV of Spires of Xin-Shalast tells the tale of how our brave band – myself, a dwarf entitled Valgrim the Summoner, and my human comrades – Lord Roscoe Dillon, priest of Gorum, God of War; Phiravno the Varisian scarf fighter; Maru Maru, Shoanti Sun Clan monk; Vaelyn, Shoanti Sun Clan dragon shaman; Yenneck Grumman, Ranger of the Black Arrows – ended the schemes of Kharzoug the Claimer, Runelord of Greed.  Inside his ruined capital of Xin-Shalast, indeed atop the very Runewell of Greed, we met him and withstood his arcane assault to end his life.  Golarion slumbers, safer now but largely unaware of the fate our brave heroes averted.

And so ends the Rise of the Runelords campaign, almost exactly a year to the day after we began it.  Props to Paizo Publishing for one of the best D&D campaigns ever, especially James Jacobs, Nick Logue, and Richard Pett.

But there’s no rest for the wicked!  This week, we start the next Adventure Path, Curse of the Crimson Throne, this time using the Pathfinder RPG beta rules!

Third “Xin-Shalast” Session Summary Posted

We may be approaching the climax of the campaign in Part III of Spires of Xin-Shalast. Valgrim calls an angel to help, and the group rolls into a devil-haunted arena to do battle…   And then to the Pinnacle of Avarice to find and defeat the Runelord himself.  Wave after wave of giants broke upon us and fell apart like surf upon the rocks – once, twice, three times.  We slay without respite, or hesitation, or mercy.  The summary ends in media res as more enemies stir in the darkness beyond the piles of cloud and storm giant carcasses.  Who shall fall?!?

Second “Xin-Shalast” Session Summary Posted

In Part II of the Spires of Xin-Shalast, the last installment of the Rise of the Runelords Adventure Path, our heroes begin their insurgency campaign within the ruins of fallen Xin-Shalast.  Yeti, dragons, and…  uh, weird invisible psychic slither-beasts prove no match for their spells and steel as they prepare to close in on the Runelord.  Death or glory!

And Then Things Got Out Of Hand

Our doughty band travelled way past the settled frontier into the Kodar Mountains, seeking the legendary golden streets of Xin-Shalast, Runelord Kharzoug’s millenia-lost capital.  But, holed up by a blizzard out in that remote place, trapped in a shelter together for what seemed like an infinity, our hunger grew different.  More severe… savage.  Not to be sated by magically conjured gruel.  What strange meat might quench it?   Oh, what?!?

Find out in Part I of the Spires of Xin-Shalast, the latest installment of the Rise of the Runelords Adventure Path!

Fifth Runelords “Sins of the Saviors” Session Summary Posted

Our intrepid band finishes its total subjugation of the Runeforge in the fifth and final installment of “Sins of the Saviors.” The Iron Cages of Lust and Shimmering Veils of Pride bow down before the Relentless Kickers of Ass!

Next, we must locate and travel to the haunted peak of Mar-Massif, upon which lurks the frozen spires of forgotten Xin-Shalast.  And in it the shade of the former Runelord of Greed, Kharzoug, who seeks to lurch back to ill-formed life. I will destroy him and take his place as a proper Runelord! Mmmwah hah ha ha haaaaaaaaaaa!

Fourth Runelords “Sins of the Saviors” Session Summary Posted

Our intrepid heroes return to tramp through the undead-filled Vaults of Gluttony (one of many dungeons in the Runeforge), and my summoned monsters tear up both “level bosses” in:

Third Runelords “Sins of the Saviors” Session Summary Posted

Well, Valgrim fans, unfortunately I was on vacation last week so your favorite dwarven malconvoker only shows up in this session when dragged into the appropriate dungeon-lobe to solve a problem that requires his exceptional intellect.  But everyone else gets to chop a lot more!  Thrill to our looting of the Runeforge in…

Second Runelords “Sins of the Saviors” Session Summary Posted

In Part II of Sins of the Saviors, the penultimate chapter in the Rise of the Runelords Adventure Path our group is playing through, we go to the Runeforge, fight a dragon, and avoid being turned into goldfish.  Fun as usual!  Check it:

Another Worthy Runelords Campaign

If you’re enjoying our Rise of the Runelords campaign session writeups, I must confess I’ve found a campaign funnier than ours -the All Goblin Runelords Campaign!  Check it out!

First Runelords “Sins of the Saviors” Session Summary Posted

At long last, we begin Sins of the Saviors, the fifth chapter in the Rise of the Runelords Adventure Path. We have to save Sandpoint from yet another subterranean threat – did these guys look around for ancient Indian burial grounds to put their town on top of or what? Anyway, we take on a crazy and mighty high level cleric of Lamashtu and his two pet glabrezus this time. High impact! Check out the full summary: