Tag Archives: sewers

Reavers on the Seas of Fate, Season Seven, Eighth Session

Eighth Session (13 page pdf) – “Back To The Sewers” – Among other shenanigans, the crew heads back down into Port Shaw’s sewers to find a bard’s corpse at his postmortem request.

The plot threads come quickly. Dragonsmoke pushers are working for Bonegnaw who is also the chimera smuggler that burned down the warehouse! They need to go back into the sewers to set a bard’s corpse to rest to find Garr Bloodbane’s treasure! More Salty Dog dock gang issues! New NPCs a’poppin’!

The love of treasure wins out and they go back to the sewers with Cap’n Lester, where they make friendly contact with a crab-man and unfriendly contact with gator-men. Oh, fantasy RPG racism, when will you let us live in peace?!?

Anyway, they find the dead bard and emerge from the sewers with a bunch of skulls from people the gator-men have killed. The locals and Dragoons are just happy it’s not all child corpses this time.

Reavers on the Seas of Fate, Season Seven, Sixth Session

Sixth Session (8 page pdf) – “The Roach King” – Disappearing children lead the crew down into the sewers of Port Shaw, where they make various disgusting and gruesome discoveries.

Trigger warning – violence against children. Well, and bugs and slime and stuff but mainly the kids.

There’s a whole section in Razor Coast about Port Shaw’s sewers, which is are a little weirdly sophisticated for a little colonial town, but whatever. They go in with the halfing sewer pirate captain and poke around. I don’t want to spend too much time in the sewers so get them to fun encounter locations quickly. They fight sahuagin! They fight skum! They find the Jawbone of Kaho Ali’i, which is a scrimshaw relic super important to the local Tulita tribe, which they don’t know will be super important later, but it will be.

They fight a quasit and dretches! They need to retreat… But then hear a crying child. They go save her from the Roach King! Which is a big ass (9′ tall, >100hp) roach mutated from an ogre by toxic magical runoff that controls roach swarms. And every Pathfinder player knows that swarms are the most dangerous thing in the game.

After a hard fight they kill it and find, unfortunately, a large number of child corpses from local kids it’s been snatching and bringing down here, “Stephen King’s It” style. The PCs are pirates but not monsters, they want to retrieve the bodies – but the problem is, they’re down here illegally. There being no Erin Brockovich in fantasy Golarion to address the legal side of fatal toxic runoff related problems, this instead generates a side quest to go get a forged set of papers, which all goes well and lets them meet more local power players. Bodies recovered and turned over to authorities and grieving families. Not really a victory to feel all that good about, but… something.

Then Sindawe finds out their crewmember and suspected serial killer Slasher Jim is at it again.

Sindawe is also shown by Serpent that one of the “head” barrels contains the corpse of an attractive young woman that he hears was put there by Slasher Jim. Sindawe concludes this is like the twentieth most pressing thing in his life.

On the one hand, serial killer. On the other hand, it is right next to the barrels they keep the pickled heads of their enemies in (for speak with dead and light entertainment purposes, mainly), and he’s a solid crewmember, and it’s been a long day. Sindawe just tucks it down into his feelings lockbox and goes about his business.

Reavers on the Seas of Fate, Season Seven, Fifth Session

Fifth Session (12 page pdf) – “Shadow Conspiracy” – The night gets longer as they have to dispose of a body. Finally they check in at their ship and split time between planning to fund a brothel and searching down leads related to their phantom attacker, which sends them from the church to a bar to a sewer.

And then guess what the fourth shark took?!?

The party struggles on, having been awake for several days at this point. Every time they think about turning in some new demented entertainment is offered up by Port Shaw. They go to dispose of the phantom/businessman’s mortal remains at a local inn that offers that as a value add service, And, of course, drink and gamble some more. Even when they get back to the ship, they take some reports before finally turning in…

But Serpent’s family has moved out (he forgot that this was the plan, to be honest) and Sindawe’s captain’s quarters are occupied by Lefty and a local girl. A rough night on an improvised pallet for both of them then!

They then split their time between investigating phantom sightings and arranging to own a proper brothel that their four new prostitute besties can set up in. Since Lavender Lil was a proper (?) brothel prostitute back in Riddleport they put her in charge, which is a great idea except for the fact she and all the other women immediately decided they hated each other on sight.

I generally roll informal reaction checks whenever people meet each other to see how well they get along. Years ago the group was entertained by Samaritha and Ameiko Kaijutsu of Sandpoint (the latter eventually travelling to Tian Xia and being the empress apparent in the Jade Regent adventure path) both rolling nat 1’s when meeting each other, causing them to fall into that inexplicable state of implacably cold hate that only women just meeting each other can immediately muster. Well, many years later it happened again, so the rowdy whores are quite a handful and it’ll take a while to get to some equilibrium on that (more to come!).

And finally, they find a sad native girl who indicates that the “Roach King” took one of her friends into the sewers to be eaten. The sewers are suspiciously locked and guarded by Dragoons. This is their cue to find Capt’n Lester Farrows, a swamp pirate (no really) and his raft to venture therein!