What Kind of Dungeons and Dragons Character Am I?

I ran across this online survey while surfing.  It’s a comprehensive questionnaire that determines your D&D class, race, and alignment!  Here’s me.  Appaently I’m a goon because who would go bard/wizard?!?  I assume the bard part is for my strength in leadership, but bah!  Other than that, it’s about right.  And since clerics are “leaders” in 4e, and I scored pretty high on cleric, maybe I’m really a Wizard/Cleric.  Mystic Theurge, here I come!!!

I Am A: Neutral Good Human Bard/Wizard (3rd/2nd Level)

Ability Scores:
Strength-11
Dexterity-13
Constitution-11
Intelligence-17
Wisdom-16
Charisma-14

Alignment:
Neutral Good A neutral good character does the best that a good person can do. He is devoted to helping others. He works with kings and magistrates but does not feel beholden to them. Neutral good is the best alignment you can be because it means doing what is good without bias for or against order. However, neutral good can be a dangerous alignment because because it advances mediocrity by limiting the actions of the truly capable.

Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.

Primary Class:
Bards often serve as negotiators, messengers, scouts, and spies. They love to accompany heroes (and villains) to witness heroic (or villainous) deeds firsthand, since a bard who can tell a story from personal experience earns renown among his fellows. A bard casts arcane spells without any advance preparation, much like a sorcerer. Bards also share some specialized skills with rogues, and their knowledge of item lore is nearly unmatched. A high Charisma score allows a bard to cast high-level spells.

Secondary Class:
Wizards are arcane spellcasters who depend on intensive study to create their magic. To wizards, magic is not a talent but a difficult, rewarding art. When they are prepared for battle, wizards can use their spells to devastating effect. When caught by surprise, they are vulnerable. The wizard’s strength is her spells, everything else is secondary. She learns new spells as she experiments and grows in experience, and she can also learn them from other wizards. In addition, over time a wizard learns to manipulate her spells so they go farther, work better, or are improved in some other way. A wizard can call a familiar- a small, magical, animal companion that serves her. With a high Intelligence, wizards are capable of casting very high levels of spells.

Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)

Detailed Results:

Alignment:
Lawful Good —– XXXXXXXXXXXXXXXXXXXXX (21)
Neutral Good —- XXXXXXXXXXXXXXXXXXXXXXX (23)
Chaotic Good —- XXXXXXXXXXXXXXXXX (17)
Lawful Neutral — XXXXXXXXXXXXXXXXX (17)
True Neutral —- XXXXXXXXXXXXXXXXXXX (19)
Chaotic Neutral – XXXXXXXXXXXXX (13)
Lawful Evil —– XXXXXXXXX (9)
Neutral Evil —- XXXXXXXXXXX (11)
Chaotic Evil —- XXXXX (5)

Law & Chaos:
Law —– XXXXXXXX (8)
Neutral – XXXXXXXXXX (10)
Chaos — XXXX (4)

Good & Evil:
Good —- XXXXXXXXXXXXX (13)
Neutral – XXXXXXXXX (9)
Evil —- X (1)

Race:
Human —- XXXXXXXXXXXXX (13)
Dwarf —- XXXXXXXXXX (10)
Elf —— XXXXXXXX (8)
Gnome —- XXXXXXXXXX (10)
Halfling – XXXXXX (6)
Half-Elf – XXXXXXXX (8)
Half-Orc – (0)

Class:
Barbarian – (-4)
Bard —— XXXXXX (6)
Cleric —- XXXX (4)
Druid —– (-6)
Fighter — (-4)
Monk —— (-25)
Paladin — (-15)
Ranger —- (-2)
Rogue —– (-2)
Sorcerer — (0)
Wizard —- XXXXXX (6)

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One response to “What Kind of Dungeons and Dragons Character Am I?

  1. My current Austin gaming group turned out as:

    Lawful Good Wizard (5th level)
    Chaotic Neutral Wizard (6th Level)
    Neutral Good Wizard (4th Level)
    True Neutral Human Wizard (5th Level)
    Lawful Good Human Paladin/Rogue (2nd/1st Level)
    Lawful Neutral Human Druid/Rogue (2nd/2nd Level)
    Lawful Good Human Wizard/Sorcerer (3rd/3rd Level)

    And my old Memphis gaming group is:

    Lawful Neutral Half-Elf Ranger (6th Level)
    Neutral Good Human Sorcerer/Rogue (3rd/3rd Level)
    Neutral Good Human Bard (5th Level)
    Chaotic Neutral Human Wizard/Rogue (3rd/2nd Level)
    Neutral Good Halfling Fighter/Bard (3rd/3rd Level)
    Neutral Good Human Druid (6th Level)

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