The Savage Worlds Freeport Companion is now out in PDF from Green Ronin. Freeport, haven of pirates and every kind of scum and freak the D&D world has to offer, came to life at the launch of D&D 3rd Edition – the same day at Gen Con you could buy the Player’s Handbook, you could buy the adventure Death in Freeport. It grew into the premier 3e campaign setting for my money! Ah, the privateer crew Wulf’s Animals (Cpt. de Wulf, commanding) cut a crimson trail through the seas, stopping in Freeport frequently to sell their booty and buy some, too!
It’s a great setting because it was “Points of Light” before “Points of Light.” You could take most any generic d20 module and turn the “impassable wilderness” around it into sea and lo and behold, an island to sack!
Now, their approach to the line is modular – they have a setting neutral book, the Pirate’s Guide to Freeport, then you can get the Freeport Companion you want – True20, d20, or, now, Savage Worlds, and bring Freeport to other systems.
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