Fifth Session (15 page pdf) – “Island Tour” – The Teeth of Araska crawls through the sunken spires of lost Azlant looking for Morgann Baumann and the Black Bunyip. And one crew member falls to MURDER! But a new and unusual member joins the crew.
The Teeth of Araska ventures into the shattered remnants of lost Azlant in the middle of the Arcadian Ocean. Much of the action is ship-navigation, storms, and minor random encounters. Except for Tommy murdering Bojask over dinner.
Tommy’s player had to leave the game but we keep in touch. Last time we talked he told me “Tommy’s totally against slavery, and he’s not going to put up with Bojask and his elven rape slave.” So at officer’s mess one night, he death attacks Bojask right in front of the other PCs, which they find appropriately shocking. Then there’s a lot of discussion and hashing over ethics and morals and feelings and practicalities… This provides them an opportunity to actually discuss and introspect about the crew’s slaving and raping and whatnot, up till now it’s been happening as snap decisions without real party discussion.
And then, they find J.J. the seamunculus! He turns into a hilarious long-term NPC, an “anatomically correct” aquatic homunculus that a flamboyantly-dressed wizard made… He makes the PCs a mix of entertained and uncomfortable, just how it should be.
I like sessions like this where there’s some stuff going on but it serves mainly as a backdrop for PC/PC and PC/NPC interactions. The PCs are very invested in their ship and crew and are happy to go into great detail with them. Heck, it’s these roleplay sessions that turn into 15 page summaries like this one, as opposed to the combat ones where it’s 8 pages of “someone hit somebody.” Enjoy!
Jaren the Jinx shouts out, “Buoy Ho!” The crew becomes so embroiled in making ribald jokes at this they nearly miss what he’s pointing at.