After we finished up Carrion Crown, we discussed what Pathfinder campaign Paul was going to run next. The clear front-runner is Wrath of the Righteous, the against-the-demons Adventure Path from Paizo Publishing. Which means goody-goody characters for everyone! And this one goes high level – it’s planned for level 20 plus 5 Mythic tiers. Mythic is a cool new Paizo ruleset that adds a layer of legendary/demigod/whatnot on top of normal levels – not limited to “Epic” like the old “above level 20” 3.5 rules, but this is how some level 5 guy (or critter) can have an actual legendary kick to them.
Here’s our campaign page with character sheets and links to pages of session summaries and the like. I’m a little behind, we’re actually done with one of the chapters already, but the summaries should start showing up!
Because I always want to play something a little different than what everyone else is, and because all the 3.5 era min-maxers (they call themselves “optimizers” nowadays to try to wash the stink off) all say the monk is the worst and “most nerfed” (thanks WoW) character class ever, I’ll be running a monk. Actually a combo monk/paladin, there’s a Champion of Irori prestige class that seems cool and kung-fu movie-style I plan to take. I’ll do a separate post on my character later. But besides me, we have two paladins (melee and ranged), an oracle, a cleric, and an aasimar sorceress! Fear our codes of conduct!
Before the campaign there was some talk of everyone playing Shelynites, which I was all for as that would be interesting – but the adventure has so many Iomedae hooks that two of the players bailed and went Iomedae, so I went Irori to mix it up. And then the cleric is of Tsukiyo, a weird pagan deity from Tien Xia. (You can look up what any of that gibberish means on the Golarion wiki at pathfinderwiki.com.)
So buckle up and prepare to witness our attempts to slay demons, redeem the fallen, and mind our cornholes in Wrath of the Righteous!
Excellent! Many future mornings in the train have just become much more enjoyable 🙂
I played a monk in our Kingmaker game and he didn’t seem underpowered — although his damage output was a bit rubbish — but my group isn’t very good at optimisation so I suspect the mathematical weaknesses didn’t show up.