
Velriana
Fourth Session (17 page pdf) “Raid on Gaunt Cadaver” – The group goes to kill a rogue necromancer and his Frankenstein monster. Then they conduct a super ghetto “Ocean’s 11” sting on the church of Pharasma. Then their mass sexytime is interrupted by Murdus’ sister!
First we meet some freaks on the streets of the necropolis who are wearing funerary masks. They tell us they are “funerary mask enthusiasts” and are called the Forgotten Pharoahs. Murdus declares “they’re coming right at me!” and kills them with basically no provocation. But we back his story.
Our raid on Gaunt Cadaver’s place goes well – we insert in over the roof and discover he has an irate undead and/or flesh golem trapped in the courtyard. So we let it into the villa and it does a lot of our killing for us. We have to face the dark folk necromancer but since they can only see in the dark I “hide in light” and give him a good backstabbing. Mistress Unwrapped Harmony is very thankful and gives us gold funerary cones and crappy food.
Then it’s a bit more Keystone Kops than Ocean’s 11 as we break into the temple. Denat tries to start a street party as a distraction and fails twice, getting chased off the first time and fined by the local guards the second. I get into the temple’s storage room with the room assignment chits with that stupid doru div Imanish providing cover but he’s not doing well either, his illusions and suggestions aren’t going over big.
But finally the other party members, wearing Forgotten Pharoah getups, cause a commotion and lead the guards on a merry chase around the temple. This distracts the guards interrogating our illusionary guard stand-in and they run off. To cover it up I smear some mumia (mummy drugs, don’t ask) on the unconscious real guard’s upper lip and skedaddle, having switched the tokens. Ideally they’ll think he’s acting weird because he was stoned out of his gourd.
Khaled finally hooks up with Velriana the Taldan noblewoman. Murdus makes do with her “daddy issues” bodyguard and Denat somehow manages to seduce an entire adventuring band. Usif tries to go do something useful but he gets caught by Murdus’ evil sister Hetshepsut, who then comes and has her Cupid-dressed goons kick down our inn doors. We murder them and get set to move on to her when she summons some crazy dark whirlwind demon thing that slurps people up like milkshakes and seems mostly invincible. We only get our bacon saved by some clerical visions and summoning of ki-rin (the tornado demons’ natural enemy).
But meantime, the sorcerer Azaz turns out to be a traitor! He’s a member of the Scorched Hand, mostly notable for having a crush on Khelru that makes him easy to manipulate. But he sends his greensting scorpion familiar to sting Velriana! I kill it but she’s poisoned; I go for him but he charms Khelru and escapes with Hetshepsut. Now we need to beat them to the Erudite Eye – and murder them all of course.