Tag Archives: session summaries

One Shots!

Well, I’m still running regular sessions of Reavers on the Seas of Fate – and session summaries are posted regularly. After we finished Wrath of the Righteous however, we decided to do a series of one shots instead of another campaign on the alternating weeks.

So far we’ve had:

Paul ran a Trail of Cthulhu scenario, Sisters of Sorrow, we were all German WWI U-boat crew. We liked the GUMSHOE rules fine, though less fine when combat started. The jury’s out whether plain BRP CoC is just as good. In general this felt like any Cthulhu scenario, which is good for those of us that like Cthulhu!

I ran a high concept game – XCrawl (dungeon crawling as modern spectator sport) using the Dungeon World rules. All the characters were tributes to recently deceased celebrities, so we had The Goblin King (David Bowie), Severus Snape (Alan Rickman), Rochefort (Christopher Lee), Mirror Spock (Leonard Nimoy), Rowdy Roddy Piper (himself), and LEMMY!!! (Lemmy Kilmister).  It was fun, though of course very “dungeony,” we discussed that a campaign of XCrawl would need to have a lot of “between the crawls” segments  to be engaging. The Dungeon World rules were good (game fiction focus, GM doesn’t roll) but we felt them kinda sparse for long term play, and the 2d6 vs flat # mechanic seems like it’ll tip to “succeed all the time” once a couple levels are gained.  We enjoyed it for a one shot however, and I feel that like Feng Shui, this is a game you play to improve how you run/play other games.

Bruce ran “The Silver Mountain Shrugs,” a Runequest 6 adventure set in the Taskan Empire.  This was also fun, though the pregen PCs weren’t totally balanced.  The core RQ rules are BRP based so were mostly easy, even the spells, but then there were these “combat effects” that were a bit overcomplicated and also made magic seem flat in comparison. There’s “an app for that” apparently but I think the group overall isn’t totally sold on the ruleset. The Taskan Empire setting is fine, if turgid and overcomplicated in the usual way for RQ settings (we all just thanked the Lord it wasn’t Glorantha, mainly because Bruce’s completely incomprehensible Glorantha anecdotes cause several of us to start twitching).

Next week Tim is running Numenera, the game ‘we all want to like but have no idea how to run it because the setting’s so weird.’  Reminds me of Skyrealms of Jorune, anyone remember that?  Well crafted but somewhat inaccessible.

And more will come, including Gaean Reach and Eclipse Phase!  We’re not doing session summaries of all these, though we’ll try to do some.

Reavers on the Seas of Fate – Season Four

Time to start in the fourth season of our epic Reavers on the Seas of Fate campaign!  A Pathfinder piracy campaign based in Golarion, Reavers has seen our protagonists – currently Sindawe the Mwangi monk (captain of the Teeth of Araska), Serpent the albino Ulfen druid/ranger/barbarian, and Wogan the portly gun-wielding Chelish priest of Gozreh – range far and wide in their depredations. Tommy Blacktoes the halfling and Ox the Garundi both were PCs, but their players dropped out eventually.

In Season One they got their start on the mean streets of Riddleport in northern Varisia. They went as far as the ancient serpentfolk ruins of Viperwall to thwart plans to use the recently-completed Riddleport Light to open the Cyphergate and bring madness and/or death to the populace. They also met a lot of our major recurring characters – Saul Vancaskerkin the friendly Riddleport crime lord, Clegg Zincher the less friendly one, Samaritha the half-elven Cyphermage, Lavender Lil the well-endowed tiefling prostitute, Elias Tammerhawk the head Cyphermage and upcoming crime boss, Jaren the Jinx, unlucky pirate, and Hatshepsut the priestess of a lost civilization. And many others, who mostly got killed. Before it was all over, Tammerhawk was revealed and thwarted as an evil serpentfolk trying to bring ruin to Riddleport, Samaritha was revealed as a benign serpentfolk and Serpent’s love interest, Lavender Lil was spirited away from Clegg Zincher’s vengeance by an enamored Tommy, and Hatshepsut was freed from time-stasis in Viperwall and joined the group. And Sindawe gains the favor(s) of Wendo spirit Mama Watanna, Sadly the thwarting of Tammerhawk still resulted in his escape and in a tsunami that wrecked Riddleport – and the insertion of weird orichalcum glyphs in each player!

In Season Two they deal with the aftermath of the tsunami and head out to the Devil’s Elbow, where they discover an odd link between their new glyphs and threats from the Shadow Plane. They kill a pirate captain and take his ship, and finally are promoted from “hired muscle” to “independent contractors!” They wavecrawl around and meet many aquatic terrors, and bring some themselves. More horror in Riddleport also results, but in the end they take a trip to go find Jaren the Jinx and end up on an Azlanti island fighting Deep Ones. In other news, Tommy and Lavender Lil end up becoming thralls of the succubus lord Nocticula.  And Serpent and Samaritha get married! Sindawe cheats on Mama Watanna with Hatshepsut, but manages to talk his way out of the worst of it…

Season Three is all about heading across the Azlant Ocean to the sunken spires of lost Azlant to follow both pirate captain Morgan Baumann and collect a bounty on her, but also to follow a treasure map entrusted to Sindawe by his father. There’s aquatic exploration and survival horror and skirmishes with the elves of the Mordant Spire who consider Azlant their purview, until they finally reach the lost Sun Temple Colony and delve into its bizarre legacy and inhuman masters. Flying Azlanti death rays, flame-slug puppetmasters, vampire strippers… But in the end they confront both their goals and head back to Riddleport! Sindawe and Wogan try to keep their mind on their money and their money on their mind this season,but not so Serpent – Samaritha comes up pregnant!

Now, Season Four.  In realtime this season is almost complete so I can tease you on its contents!  They haven’t heard the last of the serpent man posing as Elias Tammerhawk, or of the shadow demon Chmetugo. Wogan wants to go save his sister, who now lives in the depths of Nidal, from a local plague. Sindawe wants to prey upon the ships of the Chelish coast like a wolf. Serpent wants to keep his new egg safe. They team up with some old friends, Captain Clap and Thalios Dondrel, son of Mordekai, for some pirating. But as one might expect, Cheliax is not a soft target. There will be blood! And, two new PCs join the group.

So stay tuned for the continued exploits of the fearsome Reavers on the Seas of Fate!

City of Sigil Campaign Summaries Finished Up

I’ve finished posting our City of Sigil campaign session summaries.  Read on up and thrill to the full power of D&D 3.5e unleashed!   And be jealous of my bladeling swordsage/rogue, who at long last found a girlfriend with the appropriate level of DR.  I call her “Type V.”