WotC lost/dropped the Star Wars license some time ago. Their Star Wars RPG effort wasn’t as good as the old West End Games one, but it was something. Well, the license is out of limbo – Fantasy Flight Games, producers of Warhammer Fantasy 3e and the Warhammer 40k RPGs (Dark Heresy, Deathwatch, Rogue Trader) have announced they have the rights to make all sorts of card, roleplaying, and miniatures games set in the Star Wars universe.
They are doing a good job with Warhammer, which is a licensed property, so there’s every reason to believe they’ll do well with Star Wars. Their first games are a tactical x-wing game and a card game, but ideally a RPG is in the offing. Hopefully it’ll be less trinket intensive than Warhammer Fantasy and be more like the 40k series (not necessarily the same rules… Maybe… I’ll have to think about that).
I had heard that the new Clone Wars animated Star Wars movie was “the suxxorz” via Ain’t It Cool News (no link because the review was taken down due to studio embargo) and other such sites. Even Ebert ripped the movie a new one. I was ready to believe it; I think Lucas somehow went crazy in the long intermission between the two trilogies, and I hated the second trilogy with a passion, especially Phantom Menace. In fact, I bet you didn’t know this, but your friendly Geek created the Death to Jar Jar Binks Home Page, which gained some popular and media note following the release of Phantom Menace. So I was quite prepared to stick it in and break it off Lucas with Clone Wars. I hadn’t planned on seeing it at all, but I took a father-daughter day with my six year old today and she wanted to see it; it’s the only new kids release out. “I saw Space Chimps for her, I guess I may as well see Clone Wars,” I thought.
“This is more betterer than the real people ones,” she whispered to me halfway through. And I have to say, I agree. Clone Wars wasn’t bad at all. In fact, it was kinda good.