First Session (8 page pdf) – Our righteous heroes head into the Abyss to free the Herald of Iomedae. We keep wanting to just go kill Baphomet instead.
Iomedae herself appears to us and gives us tests and doodads and sends us to the Abyss to get her imprisoned herald. The Ivory Labyrinth is a suck-hole, you just wander around for weeks till you find things. The entrance is guarded by a couple interesting waves of critters, but then it’s interminable wandering.
We do take a perverted fly-headed demon captive and use him to lead us to the capital, Blackburn. We try to trade for information with a hivemind of vescavor demons, but everything it has to say either a) we already know or b) is unhelpful because there’s no such thing as directions here, you just wander around and make Survival and Knowledge: Planes checks (reflecting what we have no idea) till you find your destination.
Oh and we meet a planetar who is just wandering around and wants to join up. “Uh… OK,” we say.