Welcome to the Freak Watch! See the new campaign page for more.
Session Three Session Summary (5 page pdf)
This session begins with the ghost of Meriweather Lewis hectoring Teenage Vengeance Shadowblade in the haunted mansion that serves as our base. He warns of a supernatural threat poking around.

La Catrina’s Artist’s Rendering Of What Smorgascorpse Must Look Like
La Catrina, Infamous Wasp, and Kid Kafka are driving back from Whitey Gated Community when she calls. La Catrina, happy to get away from her continuing argument with Wasp, teleports there and they drink Boone’s Farm and commiserate till Zombie Marco probes the perimeter… Apparently TVS raised him (a former capoeira-oriented hero) to help in some fight. He demands she give the shadowblade back to “Smorgascorpse”, some enemy necromancer of TVS’es.
Then the rest of the group shows up, and TVS gets a text from the boys she met in Session One and we go to an underground club to meet them.
So it’s hard to get across in the session summary all the emotions and stuff involved in the session. It’s easy to write down the physical action, but in Masks the emotional action is as important (and it’s what a lot of the mechanics are about). From La Catrina’s point of view, she went and got paired off with some boring guy who started talking smack about the killer “ripper roach” – obviously Kid Kafka – and got her mad. He missed the increasingly dangerous glint in her eyes as she led him on with “ooo tell me more,” and then she lures him over to an alley to “stand guard while she throws up” and then makes an illusion of the giant killer roach, panicking him. Kid Kafka and Wasp “come to her rescue” and she’s laughing, she tries to get Kafka to feel good about her “sticking up for him” but he gets mad instead and they have an argument with various game moves involved.

Paladin Cat!
Then there’s a fight with a bag lady or something, she didn’t pay as much attention to that, though when the zombie rat swarm went towards the club full of kids she did make an illusion of a phalanx of paladin cats that turned them away!Anyway, then we steal a safe, and then we go to a zombie hobo jungle. Plot ensues. The most interesting part is when Kid Kafka gets overwhelmed with zombies and la Catrina tries to leap into the horde to teleport him out but fails, she suddenly becomes possessed by Santa Muerte, which works well in the short term but then TVS smacks her right out of Catrina. So that seems like it’ll be some long term conflict.
Is this an actiony superhero game or a drama hero game?
It’s much like Young Justice the show. Action or drama? Both!