Category Archives: reviews

4e PHB Readthrough – Chapter 4: Classes

Welcome to the second installment in my read-through of the new Dungeons & Dragons Fourth Edition Player’s Handbook. This time, we’ll go through Chapter 4: Character Classes.

“Just one chapter!?!” you cry? Well, this one chapter is 125 pages long; the first three chapters combined were only 49 pages. It’s more than a third of the total book, and by far the meatiest. So buckle up, buttercup!

The classes in 4e are: cleric, fighter, paladin, ranger, rogue, warlock, warlord, and wizard. The venerable barbarian, druid, monk, and bard have been jettisoned and the warlock and warlord (was: marshal) have been imported from the 3e splatbooks. The sorcerer is gone too – or really, as we’ll see later, the new wizard is a sorcerer and the old wizard is dead.

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4e PHB Readthrough – Chapters 1-3

As I read through the 4e PHB, I bring to you a play by play commentary. I’m trying to wipe what I already think I know and just take the book as it comes.

First Impressions. The layout is decent, though unexceptional – you’d think the RPG with the most money thrown at it would look the best. I am not sure I like the art style – it’s too “busy” for me, and all the characters look stiff or stilted, not natural. But for the record I didn’t really groove on the 3e “spiky partial pencil sketch” model either. So that’s a wash.

Chapter 1 – How to Play. Part of this chapter is the usual intro to roleplaying for newbies complete with the de rigeur “children’s game of make-believe” comparison. The couple interesting bits are “A Fantastic World,” where they set the stage for their “points of light” setting. I don’t really think D&D needed a default setting more hardcoded into its pages, but I reckon it’s not too hard to ignore it and swap it out. The other interesting part is in the description of the DM, where they’re careful not to say that the DM sets the rules. He builds the adventures, plays the monsters, and “referees” how to apply the rules when it’s unclear. That concerns me a little, the “DM is at the mercy of the rules” thing was previously limited to the pages of Knights of the Dinner Table.

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Spirit of the Century Review Posted

In another addition to my list of well-crafted and very attractive reviews, my review of Spirit of the Century has just been posted at rpg.net.  It’s a fun game with a very clever chargen system and an interesting and innovative mechanic of using tags (in the Web sense, like the ones below) as the primary metaphor for describing and interacting with people/scenes/etc.  And, it’s OGL!  You can go see the rules in the online SRD.

Microlite20 – Beauty in Terseness

There’s a snazzy little super-simplified version of d20 fantasy rules called Microlite20.  It’s pretty sweet – in a couple pages, it captures 80% of what you ever really want to use from D&D.  This is done largely by taking all the extraneous crap out that has been shoved into D&D to make a DM’s discretion useless.  As a result, the core rules are 2 pages long.  How does this work?  Check after the jump…
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Wizards Presents: Worlds and Monsters Review

My review of the second 4e preview book is up at RPG.net. As a work unto itself, it’s fine; as for what it reveals about 4e, it sucks.

I’ve been letting this 4e stuff, especially the fiasco where Wizards is trying to renege on open gaming while FUDding the masses for spin control (see many of my recent posts), get to me too much. The novel openness of 3e had briefly distracted me from the truth, which is that D&D is the ghetto in which the uninspired of roleplaying languish. So no more going on about 4e from me. I’ll definitely follow the variants like Pathfinder inasmuch as they’re creative, but now I’m remembering why I had previously moved away from D&D towards other RPGs.

Maybe some of the other posters on ENWorld are right – maybe D&D being open brought designers whose creative talent would be better spent on other games into the fold. When I think Ray Winninger I think Underworld; when I think Robin Laws I think Feng Shui, when I think Jonathan Tweet I think Over the Edge, all of which stand head and shoulders above the battle-matted abortion that D&D has been transforming into especially with 3.5 and what we hear about 4e.

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Pathfinder RPG Review

RPG.net has posted my review of the new Pathfinder RPG Alpha Preview 1.  Word!  Game came out yesterday, I reviewed it last night, they posted it this morning.  The Internet at work!

Glimpse of the Abyss Review

My review of Glimpse of the Abyss, a monster book for Feng Shui (and the last planned book in the line) is up at RPG.net.  Read and enjoy!  Also, I hear that the Hero Games “Asian Bestiary” series has good Asian-themed monsters to use in a pinch!  I’m a sucker for fighting against demons, monsters, etc. in my Feng Shui games.  In fact, if you want a freebie, I wrote up an entire Feng Shui convention scenario based on the anime Blue Seed that has some monster-kickin’ fun!  Don’t say I never gave ya nothin’.

Game Geeks Video Reviews

In case you haven’t come across them, the “Game Geeks” present very well done video RPG reviews on YouTube.   Here’s their latest, on Burning Empires.   Very professional, this one hooked me and I’m gunning my way through the older reviews now!

New Reviews Posted on RPG.net

So, all my historical reviews are linked on the reviews page, but two of them are brand spanking new and up at RPG.net.  I review the new D&D 4e preview book Wizards Presents: Races & Classes and also an old DC Heroes 2e rulebook.