Well, we’re certainly not heroes in the traditional sense. We murdered fifty men to get a trinket back. And we’re OK with that as long as there’s money, honor, booty, and drugs in it for us. (Heck, it sounds like we’re not even getting it back to its rightful owner, but that’s someone else’s problem.)
It could have gone better – after killing Valix Drogue and everyone else in his zip code, we lost half our party to some meddling priests! Some of it was bad luck, some of it was that we were wounded, some of it was battle fatigue. We’d pretty much been in back to back battles for three sessions and so rather than negotiate or use tactics, Garret just started a fight and we were scattered and uncoordinated. Who dies and who lives? You’ll just have to read the session summary! Our experiment with Savage Worlds and Chuck’s homebrew setting continues, in: