Tag Archives: superheroes

Kaiju Defenders, a Sentinel Comics RPG

A new campaign begins! We have played a lot of the Sentinels of the Multiverse co-op card game, and they came out with a RPG version, Sentinel Comics.

So Paul decided to run a campaign of it! We ran some one-shots of it when we were short players for Reavers. I played a succubus cop and Patrick played a “The Question” type character.

For this campaign, Kaiju Defenders, we’re all playing a “family” (for a version of family that includes killbots) whose family business is defending Australia against the depredations of kaiju! (That’s “giant monsters” for the untutored.)

Character generation for Sentinels is guided randomness. I like this as it is a fun challenge to come up with a concept that fits the mechanics. In fact, check out this totally random Sentinels character generator – I love making a completely random character and then spinning a story that makes it all make sense!

My character’s normal identity is Hugh Sullivan Marston. Hugh was in the Royal Australian Navy and become an Australian Defence Force Investigative Service officer. He was shot and tossed off a sea cliff by Spite in the midst of an investigation, washed up in a sea cave, and found an ancient dead aboriginal shaman with a magical spear that gave him the power of the Yowie! 

He then left the Navy and joined the family business to live a carefree Magnum P.I. style life.

Although since he’s Australian maybe it’s more of a Quigley Down Under kind of thing. I’m feeling it out with the help of various Australian slang dictionaries.

The Yowie is an Australian bigfoot type of creature. I can grow really large, have a mystical spear, can control plants a little… All kinds of fun. And of course has investigation abilities to fall back on.

We’re running the game via Roll20 so our out of town compatriots can still play, so we have 5 players, at least for now! Stay tuned and follow along on our campaign page for session summaries (two are already posted)!

P.S. This new WordPress editor is trash, I have no idea why everyone feels compelled to make their editors worse over time.

Geek Movie Review: Iron Man 3

Iron Man 3 was an impressive movie, in my opinion possibly the best of the Iron Man franchise – and that’s high praise, because Iron Man is the best of Marvel superhero franchise films going. This picture sums up the movie.iron-man-3-tony-stark-robert-downey-jrAs we begin, Tony Stark is suffering from some kind of anxiety disorder stemming from the events of the Avengers movie.  Aliens, gods, destruction of Manhattan – he has retreated to his home and holed up, neurotically building Iron Man suit after Iron Man suit and having panic attacks. It’s a good riff off the Tony Stark of the comics, who would have drunk himself into a coma – I guess they decided that wasn’t good for the kids or something but this works.

A terrorist called The Mandarin, who looks all bristly and ringed and scary, not green and quite so Yellow Peril-y as in the comics but threatening as he releases his oddly paternal press releases upon commission of various bombings and other acts of terror.

As you already know from the trailers, Stark tries to stay out of that for a while, then gives the Mandarin some stick, and gets his house blown up good with him and Pepper in it.  And thus it begins!

The movie is a lot more about Stark’s journey than about Iron Man, so it gets to leverage Robert Downy Jr’s acting skills heavily – one of its key advantages over the otherwise puddin’-faced  Marvel lead actors (Captain America and Thor, I’m looking at you). There’s a great set of scenes where Stark is interacting with a precocious 10 year old kid, and it’s hilarious because he doesn’t know how to talk to a kid so he just treats him like Tony treats an adult. Like after he shares his little moppet story about his dad leaving, Stark replies, “Dads leave. No need to be such a pussy about it.”

I was wondering how they were going to avoid “jumping the shark” with the introduction of the Mandarin. Sure, the overall Marvel universe has every kind of weirdness in it, but they rightly try to usually keep it down to 1 or 2 even in a given comic, and Joe Sixpack is going to bail out if the Marvel movies ladle it on too thick.  I’m not going to spoil the big plot twist here, but I absolutely love and approve of what they did with the Mandarin in this movie. I will note that Ben Kingsley is unexpectedly hilarious.

They kept Tony out of the armor for a lot of the time, and that worked very well. There was one armor-holocaust fight scene, and that was nice, but they made a much stronger movie by not just “amping it up” for a third movie.  In fact, I’m even more impressed as I wonder how they got that to fly at all.  I can imagine the discussion with the Hollywood exec.  “Iron Man 3!  So we’re going to have like 4 story tall Iron Man right? And bigger explosions, we upped the effects budget by 250%!” “Uh, no, we were thinking Tony would be out of the armor and dealing with psychological stuff and talking to kids and stuff.”  The level of blackmail and extortion that must be required to make an actual good movie as the third in a blockbuster series is dizzying.

Anyway, we get to see A.I.M. in action (no MODOK, sadly) and their creation of Extremis, a bio-nanotech superjuice that isn’t all that unrealistic really. They don’t wear the cute little yellow suits though.

AIMI’m not saying any of the main actors should get an Oscar, but for a blockbuster/superhero movie, Iron Man 3 is remarkably well written, directed, and acted.  I give it 4 out of 5 M.O.D.O.K.s.

Redeemers Campaign Summaries Posted

I finally got around to posting all the summaries and my commentary on my Mutants & Masterminds 1e campaign set in Freedom City, The Redeemers.  It went 8 sessions and collapsed.  Why?  You’ll just have to go read about it!