Jade Regent – Tide of Honor, Session 3

geishaThird Session (12 page pdf) – Ah, home invasion, the bread and butter of adventuring parties everywhere.  We look to liberate a captured psychic geisha from a big freak, and our Aliens-driven policy of “nobody touch nothing” pays off!

Much of the session was navigating the shadow maze under the mansion, which was pretty cool. We had one false start on the premise that maybe the geisha’s clues were approximate and not super specific – turns out they were super specific. We kill the wizard, free the geisha.  Details in the summary!

Warning, Don’t Update Your Hero Lab Yet

Flash traffic – the new Hero Lab updates for Pathfinder will crash your Hero Lab  if you are on Windows XP, Vista, and maybe other platforms.  Don’t update.  If you have already updated and are crashing, there is a Lone Wolf forums messageboard thread with details and a workaround which is to download the older Pathfinder datafile and import it.

The error for Google reference is:

ACCESS VIOLATION
Address: 0x005ab17d
Type: bad read

Jade Regent – Tide of Honor, Session 2

Second Session (11 page pdf) – Murder spree number one garners us our first set of allies, a batch of ronin, so we set about murder spree number two. This one promises to get us a batch of geishas. We’re business in the front, party in the back!

Yes, we’re still playing, I’m just a little behind on posting the summaries. I missed this session due to holiday plans. But the guys finish off a druid and a weretiger to put the kibosh on the bandit threat, and then get a weird riddle-filled quest to go save a kidnapped geisha, upon which they embark with a startling dearth of “love you long time” jokes. Other than that, you’ll just have to read the summary!

Every D&D Edition For Sale!

In case you’re one of the few who missed it, Wizards of the Coast has finally joined the Information Age and decided to make all old D&D editions available for sale electronically at D&D Classics. (It’s a white label DriveThruRPG/RPGNow site.) B1: In Search Of The Unknown is free for their launch week!

They have loads of the classic modules up already and they say they plan to get everything up there eventually.  Good on them!

Razor Coast Kickstarter

Bethany Razor Works It

Bethany Razor Works It

Razor Coast, the mega-adventure by Paizo fan favorite author Nick Logue, has had a long and checkered past. But Frog God Games has it now and is running a Kickstarter to get it out the door finally! It’s in Pathfinder, but they also have Frank Mentzer (Red Box, fools!) himself working on delivering it for Swords & Wizardry too at the same time.

Razor Coast is set on an untamed coastline, with home base being a colonial power’s city and it surrounding plantations. Just on the land you have slavery, hostile natives, crocodile men, volcanoes, and monster-infested jungle to contend with. But Razor Coast, like Skull & Shackles, has a strong nautical component too.  Ply the waves and fight pirates, or be a pirate and fight the navy – plus weresharks and sahuagin and other demented denizens of the deep! (You can get a sneak preview of the maps for RC on Sean MacDonald’s site!) It wouldn’t be Nick Logue if it didn’t reveal the worst side of human nature and end up in various shrieking bloodbaths.

Pele, Goddess of Fire and Wrack

Pele, Goddess of Fire and Wrack

The good news is that the content is pretty much all done.  I was a volunteer editor originally and still am; this adventure (and all the related Indulgences and extras and whatnot) are in the can and just being fine-tuned.  I just finished another round of editing the various Indulgences to make them even better. So there’s not much standing between this and release, unlike other Kickstarters that are being done completely from scratch.

Yes, it’s pricey.  The hardback level is $110, but you are getting a huge tome and a lot of extras for that.  Lou Agresta explains the value and all what you get on the Paizo boards if you’re interested. FGG uses a very high quality textbook printer, made in the USA, so you are paying more but get a book that won’t fall apart and whose binding isn’t mixed with the tears of child laborers. Check out the higher Kickstarter levels too, they have sweet ship models and other cool swag. They’re 2/3 of their way to goal with 19 days left, now’s the time to get in on it! If you preordered back in the day from Sinister, they’ll honor that preorder, so no worries there. You can pledge some to get other bennies though.

Dajobas, Devourer of Worlds

Dajobas, Devourer of Worlds

I’m going to be running Razor Coast as part of my Pathfinder pirate campaign (“Reavers on the Seas of Fate“) soon! Actually, I already ran one of the Indulgences that were available back originally to kick off the campaign, and you can read the extended session summary here to get a feel for the kind of adventure we’re looking at!  (Well… I did zazz it up a bit myself.) I’ll be setting it south of the Shackles with Port Shaw as a Sargavan expansion port.

Do note that you don’t have to be  a pirate for Razor Coast, unlike with Skull & Shackles – it works for good parties as well. In fact, it starts at level 5 (and goes up through 12+), you could capture and impress your PCs with the first chapter of Skull & Shackles and if they end up being goody-goody and don’t want to go pirate, they could flee to Port Shaw and slot right into Razor Coast!  I actually used the first two chapters of Second Darkness to start my Reavers campaign and went pirate from there, out to Azlant and now to the Razor!

Maybe my PCs will see you there… Kickstart now to become on of their many victims!

Geek Movie Review: Django Unchained

Django_Unchained_PosterOn  my second attempt, I finally got to see Django Unchained at the lovely Alamo Drafthouse here in Austin.

I had mixed expectations.  In general, Quentin Tarantino has begun to wear on me. He’s big enough that his movies have become self-indulgent to the extreme. Oh, let’s wink a lot about that cameo, let’s drag out that murder or rape or torture scene about 5 minutes past where it needs to be, let’s toss up some labels on the screen with a whip-crack to be cute… Excess in place of storytelling. But Django was getting really high reviews (sitting at 88% on Rotten Tomatoes right now).

And I was pleasantly surprised.  Tarantino reins in his excess while still doing a bloody homage to westerns, and even delivers a coherent plot while doing so!

Jamie Foxx is Django, a slave in the antebellum South, who is freed by bounty hunter Dr. King Schultz (Christoph Waltz) in order to ID some criminals who need to be brought back dead-not-alive. Django decides he likes killing white folks and becomes a bounty hunter, and his new buddy helps him on his quest to find and free his wife, still a slave somewhere in the South. Basically “Ray” and “the Jew Hunter” in a spaghetti western quest to kill that kid from Titanic and Shane from The Shield.

It works! Oh sure, there’s screaming and blood. The brutality of slavery is shown. There’s cameos, including one of Tarantino.  You know, I saw his extended cameo in Sukiyaki Western Django, which is one of the worst 5 minutes of film you’ll ever sit through in  your life. He must have gotten the need to go totally hamhandedly over the top out in that, luckily, and he treats all of these elements as part of a coherent whole in Django. Worst cameo: Jonah Hill, given too much camera time for no good reason.  Well, maybe tied with the inexplicable “Zoe Bell with face always covered looking at a picture before dying unceremoniously.” Best cameo: Sex Machine! (You know, Tom Savini from From Dusk Till Dawn.  The guy with the crotch gun? Yeah, him.)

The story unfolds logically and at a realistic pace, without dwelling overlong on individual scenes – at the end of the movie, when we realized it had been nearly three hours, we were surprised because it had kept up a good but sustainable pace throughout.

Jamie Foxx puts in a good performance in a part that could easily have degenerated to “incoherent rage all the time” or “I’m too cool for all this.” The best performance is from Waltz, who we all know as the Jew Hunter from Inglorious Basterds. It’s a somewhat similar character, but he tones down the unctiousness from Basterds a lot here and is engaging without being distracting. Leonardo DiCaprio does a good job with the plantation owner.  The only weak performance is from Kerry Washington, Django’s wife Broomhilda. She didn’t have a lot to work with – maybe ten lines not counting screaming, sobbing, and other fun abused-woman noises – but was more a MacGuffin than a character.  And I always love it when Walton Goggins gets work, I’m always like “Oh look it’s Shane from The Shield, that makes me happy!” He even gets called a hillbilly.

The action was engaging, with one long shootout/bloodfest that was done in a pleasingly realistic way, and without being belabored into a half hour thing. There’s deaths by derringer, by pistol, by rifle, by dynamite…

The plot is good if not all that nuanced.  Some reviewers seem to think that the plot here is a brilliant dissection of white/black race relations or something; that must be their white guilt talking because it’s not more nuanced than Basterd’s “The Jews get to kill Nazis and Hitler woot!” It’s “ex slave gets to kill white slaveholders and an Uncle Tom woot!” Which is fun and viscerally satisfying, but not some complex thoughtful surprising statement or anything.

Most of Tarantino’s homage work seems to be “let’s take the most lurid elements of the source genre and TURN THEM UP TO ELEVEN and beat them to death in scenes twice as long as they need to be” and ends up generating something more parody than emulation. But in Django Unchained, he takes it to 8 instead of 11 and ends up turning in something that is actually honest-to-God like a good quality spaghetti western. Top flight acting and a good plot turn this into a solid and entertaining movie.

Geek Book Review: This Book Is Full Of Spiders: Seriously Dude, Don’t Touch It

spidersI haven’t read John Dies At The End, but I got to see Don Coscarelli (director of Phantasm) talk about it and show a trailer for the film two years ago at Fantastic Fest.  Well, the sequel is out just in time for John’s film debut this January!

This Book Is Full Of Spiders: Seriously Dude, Don’t Touch It is the second book from Cracked.com columnist David Wong (a pseudonym for Jason Pargin). It follows lovable (?) slackers John and Dave (and Dave’s girlfriend Amy) and all the crazy stuff that happens to them when orifice-invading, zombie-making spiders from space attack (think Stephen King’s Dreamcatchers).  It starts out weird even without that, as thanks to taking hits of “soy sauce,” a drug from the first book, the guys are in tune with the land of the supernatural and bizarre, which their home town has in spades – freaky occurrences, mystical portals to porta-johns, etc.

There’s a lot I could say that would ruin some of the twists of the book with spoilers – suffice it to say that this is not a straightforward zombie story by any means, and the sophomoric (though funny!) humor of the book lies alongside a very intelligent look at zombie hysteria and the dangers of human nature in a way more subtle than the usual “the asshole in the cellar is going to let the zombies in to get us eventually” style.

The book is funny, but about halfway through it takes a turn from the zany to the pretty dark, and carries in some honest-to-God psychological horror and depression stuff for the last half. Surprising, but good.  I had just read a collection of modern zombie stories that tried to be edgy (“21st century dead”) and frankly this book beat all those stories twenty ways to Sunday.  I strongly recommend it, and am gnashing my teeth waiting for John Dies At The End to come to theaters January 25th! It’s actually available to stream from several outlets now, but I still like the big screen better.

They even have a trailer for the book (odd, but…):

Bonus trailer for John Dies At The End:

Geek Related – 2012 In Review

Geek Related is hosted on wordpress.com, and each year they create a lovely summary of our traffic from the last year!  They give us an option to share it with our readers, so since I’m a big believer in transparency, feel free and poke behind the scenes below.

Here’s an excerpt:

19,000 people fit into the new Barclays Center to see Jay-Z perform. This blog was viewed about 120,000 times in 2012. If it were a concert at the Barclays Center, it would take about 6 sold-out performances for that many people to see it.

Click here to see the complete report.

Geek Movie Review: Jack Reacher

Welcome to the first Geek Movie Review!  Each year I have done a spate of movie reviews tied into Fantastic Fest, the super cool Austin genre film festival, but I’m going to expand that into my unsolicited opinions on other movies too.

I was planning to see Django Unchained tonight, which has a Rotten Tomatoes score so high it’s hard to believe it, given Quentin Tarantino’s long slow slide into self-indulgence. But it was sold out, so instead a friend and I saw Jack Reacher. My parents had seen it and enjoyed it, which isn’t necessarily a recommendation, but I wasn’t going to go see Les Mis with another guy, so…

Jack ReacherJack Reacher is serviceable, with some decent action scenes.  Your parents will enjoy it; it’s like an episode of NCIS with a larger budget. I wish my first Geek Movie Review had a more stirring tagline to it, but I call them like I see them.

Tom Cruise plays Jack Reacher, a former US Army MP investigator now drifting around America playing a one-man A-Team. A sniper decides to perforate five people outside PNC Park in Pittsburgh. The local cops snatch up the obvious perpetrator based on a wealth of forensic information, and right before he is cornholed into a coma by the rest of the prison population he will only tell the cops “Get Jack Reacher.”

pikeNeedless to say, Jack shows up as if magically summoned, and wanders about like Colombo meets Jason Bourne to crack the case. Cruise does a decent job with the role, though sometimes he seems a little to smiley and upbeat for a role that might be better played down a bit more. He works with a juggy if not entirely convincing female defense attorney played by Rosamund Pike. She seems a bit lost in this movie, with “what am I supposed to be feeling here” written on her face in many scenes. “I’m being used as a human shield… Am I… Miffed? Mildly afraid? Slightly defiant? Not sure, I’ll just stare blankly.”

I don’t want to sound too negative, there’s some good bits in there – Robert Duvall as the gun range owner is great. Alexia Fast as the Pennsylvania Strumpet is fun… (What, IMDB tells me she’s the little girl from Fido?!?  No way!  OK, now I feel strangely conflicted about ogling her in her going-out-to-get-a-baby-daddy outfit.) And Cruise as Reacher has some pretty good lines; I like the scene where he escapes from a cop chase into a bunch of bystanders and they help hide him as a reflex.  Yeah, that’s Pennsylvania for you, my grandparents lived there for many years and the country’s nice but the cities are pretty rough. And the bad guy is sure freaky as heck; Warner Herzog does a turn as anything but your usual guy behind the convoluted organized crime scheme; heck he’s even a bit too lurid to be a Bond villain.

The movie is based on a series of novels by Lee Child. There’s a couple lines, and the end scene, that make a half-hearted attempt to set up Jack as a super badass and jonesing for a sequel; that’s clearly not going to happen. They try to talk like he’s Mack Bolan: The Executioner but the PG-13 execution and smilin’ Cruise means that it really doesn’t come off that way.

I enjoyed Jack Reacher enough that I certainly don’t regret going, it was fine for an evening’s entertainment.  Your parents, though, will love it.

A Geek New Year

Welcome to 2013! It’s been a good year for geekdom and now we’re launching into a brand new one.  My main order of business is to expand the scope of the blog!  I’ve been pretty militant about keeping Geek Related to roleplaying game content only.  Well, I’ve been wanting to start sharing my opinions on other geek media – movies, books, and so on – so consider this fair warning!  Most of the content will still be RPG related but you will get a bunch more in the bargain. If that gripes you, I consistently tag all my RPG articles with “RPG” so you can follow them discretionarily!  Let me know what you think, and if you want more or less of the new stuff.

Pathfinder Class Guides

Merry Christmas!  I was kicking around and found this post on the paizo.com forums with links to all the existing Pathfinder class guides out there and I thought I’d share!  Here’s the link to the excellent post curated by harmor. It’s also mirrored at the d20 Min-Max wiki.

In fact, it links a mostly the same but a little more complete list, The Comprehensive Pathfinder Guides Guide from Zenith Games – check it out!  Adding this puppy to my blogroll.  Every class, most prestige classes, and other guides that might come in handy when coming up with Pathfinder builds.

 

Player Conflict In RPGs

On the RPG Stack Exchange lately, there have been a couple questions about conflict in gaming groups.  Stylistic conflict, player conflict, etc. “What do I do about it?”

Seems like that in real life, people have trouble with handling these conflicts – usually, they let them fester and refuse to confront them because geeks tend to be passive-aggressive (see Five Geek Social Fallacies for more). But then on RPG.SE, we tend to get more immediate recourse to Internet tough guy syndrome where the answer is always “leave the group/kick them out!  How dare they disrupt your fun, even though we have no doubt been fed an incomplete and biased view of events!”  Perhaps “nothing” and “nuclear option” are not the only conflict resolution choices open to us.

You know “All I Really Need To Know I Learned In Kindergarten?”  Well, it’s true and applicable to this situation as well. It’s been amazing how much seeing a young child go through this stage of character development has helped me as a manager at work and a GM at home. Most conflict ends up being addressable by the basic stuff you were supposed to learn in kindergarten, but apparently didn’t.

Conflict resolution.  Someone’s doing something that bothers you.  What do you do?  Well, at my daughter’s kindergarten, they used a frog mascot named Kelso who had a number of Kelso’s Choices you should select from to handle conflict without escalating it. “Try two of these before calling an adult.”

  1.  Wait and cool off.
  2.  Go to another game.
  3.  Talk it out.
  4.  Share and take turns.
  5.  Ignore it.
  6.  Walk away.
  7.  Tell them to stop.
  8.  Apologize.
  9.  Make a deal.

Next time you have a problem in your gaming group – try two of these options before escalating, please. No, seriously, these really are the civilized answers to virtually every problem you’re going to have with another player or GM or play group. If you can’t exercise kindergarten level conflict management, then probably seeking others’ help won’t really get you very far – reteaching people the basics of human interaction is pretty out of scope for most of daily life.

I might venture that there’s one choice that can be viable in the scope of RPGs that isn’t just plain ol’ kindergarten behaving, which lies in the distinction between in-game and out of game.  Sometimes in-game conflict bleeds into out of game conflict or vice versa. So you might also consider more strongly firewalling in game behavior, or even crafting it to sublimate the out of game behavior.  In the same way that nothing relieves some intra-group tension like some Quake deathmatching where you get to shoot at each other, a clever GM/players can set up in-game situations to generate desired outcomes.

In my long term AD&D 2e “Night Below” campaign, we had a problem player. He would flip out about in-game things and then get really agitated in real life.  I remember once a tribe of hobgoblins captured the party and made them go in and fight a cave full of orcs. They killed the orcs and bundled up the treasure, but left their couple thousand copper pieces hoping that might placate their former captors as they snuck out a side tunnel.  This player, I think it is fair to say, “freaked the hell out.” He went mental.  He was yelling. “IF WE’RE NOT GOING TO TAKE THE COPPER WE SHOULD LEAVE ALL THE REST HERE TOO!” All the rest of the players were very uncomfortable. Shortly after, they went into a forest and in a fit of demented pique he ran up and hugged a wraith till it energy drained him to death. Then he went home.

I figured that flameout was the last I’d hear from him, but he called me up mid-week and said “I have a great idea for a new character!”
I said, “Uh, well, we’ll have to talk about that…”
“I know what my last character’s problem was!”
“Really?”  Maybe he’s learned, I told myself.
“Yeah, he was way too much of a team player!  My next character is an assassin!”
“Jesus Christ,” I thought to myself while facepalming.  But then inspiration struck.
“OK, great.  You’re an assassin of the Scarlet Brotherhood.  You’ve been sent to spy on the PCs and find out what they’re discovering about the Underdark.  You have to totally get into their confidence and convince them you’re their good cleric friend.  Send Scarlet Brotherhood HQ letters about what they’re up to every week. Never break your cover!”

This worked better than it had any right to.  The player then “pretended” to be a helpful good cleric 100% of the time.  Then he’d snicker at night as he wrote his poison pen letters back to HQ.  The rest of the players though I must have subjected him to some North Korean style torture or something for him to shape up so fast.

Other games, too, are more explicitly PvP or shared-story – Amber Diceless Roleplay and Fiasco come to mind – where as long as people get together well enough that they don’t just attack each other when they enter the same room, you can perhaps avoid the need for a pure buddy-collaboration feeling on the parts of players not fit for it.

This is a bit of an advanced topic and requires subtlety and brinkmanship, however, so you’re usually good sticking to Kelso’s Choices.