Category Archives: reviews

Fantastic Fest 2023 – The Bad

OK, so respect to all filmmakers, but some of the movies from the fest I was unhappy with. No 1/5s this year, I don’t completely regret seeing any of them, but I wouldn’t recommend someone watch them unless they are super into whatever its subject in and even then I’d have some notes.

And in the category of “bad”, I had some utter chaos IRL – I had to miss two showings due to a killer hailstorm partially destroying my house. 0/5 no bueno, would not recommend.  Maybe good fodder for a natural disaster film better than Acide. But once I got my shattered windows and skylight covered and called my insurance company, there was really nothing to do but go back to the fest!

Divinity, a very impressionistic black&white film about… immortality serum and… hard to be sure what else exactly. It is directed by Steven Soderbergh but do not let that lead you to think it is good or has a budget over $100k. Has angels (maybe), hookers (pretty sure), scientists (pretty sure), fetus milking (I think) and some stop motion animation for the final scene (real sure). And completely incomprehensible plot. Some interesting visuals at least, 2/5

The Origin aka Out of Darkness, where cro-mags 45000 years ago struggle to survive in Scotland, a blasted and inhospitable wasteland in the best of millennia.  Like Prey or 13th Warrior but less fun. High realism survival… or lack thereof. Dirty and boring mostly, but some suspense, 2/5

Kennedy – An Indian crime drama with our antihero being an ex-cop working as a hit man for crooked cops (and as an Uber driver?) and seeking revenge for his blown up boy. Nice and slick and well acted but way, way too long. 2/3 of the way through you’re like “I know how it’s gonna end let’s just get there eh?” Also he sees dead people but not in any plot relevant way. Cut a half hour or better yet 45 minutes out, put it on Netflix, people will watch it. 2/5

We Are Zombies – A “Z Nation” low-caliber production set in a world where the living and non-brain eating living dead (or “living impaired”) coexist.  Plot is about three slackers ripping off a zombie “humane disposal” company by getting there first and selling people’s former loved ones to a performance artist. “Zilf webcam shows” is the height of humor here.  2/5 and that’s me being generous.

100 Yards – Decent Chinese period martial arts fighting marred by a convoluted plot, frankly baffling character motivation, and indifferent acting.  Not enough martial arts per minute.  And in the end the victor is…. The French post office?  In a surprise last minute victory over… old people? Yes, seriously. I shoulda slept in.  2/5.

Baby Assassins 2 – two Japanese girls (not really babies, more like GenZs) cope with life as assassins guild members when they really just want to eat.  Two similar lads decide they need to kill them to get their spot in the guild and hijinks ensue.  Decent action and super annoying acting. A John Wick premise with an Aggretsuko execution.  Ok but forgettable, except that the Matthew Lillard looking one liked to snack on Churus (the cat treat), which was funny. 2/5

One-Percenter – a Japanese action star really knows him some action and unleashes it on some Yakuza in a “Die Hard in a factory” scenario when they interrupt his filming.  It was ok but the kills (well, takedowns) were a little weak. Floppy fake guns were distracting and I had seen things like flashlight beat downs done much better at the same film festival. And there was too much “meta” actor/stuntman self congratulatory stuff for me (hey film people your film’s audience is not just filmmakers, if you want to make more than $20 that is). 2/5

Saw X – Normally I wouldn’t go to a Saw movie but it was a secret screening so I was already seated by the time it started (though about ten people rushed the door to leave once it was announced).  I haven’t watched many Saw movies so had to figure out that the old guy was Jigsaw and the chick was his apprentice, but I got there.  Jigsaw has brain cancer and goes to an international clinic but it’s a scam so it’s torture murder time.  But man there was a lot of plot relative to the torture murders, unusually, which made it better for me than the average Saw movie. Torture porn not my thing 2/5

The Deep Dark – French miners (well, one is French, the rest are the European version of diversity, a Spaniard, Italian, Moroccan, and so on) dig too deep at the behest of some visiting archaeologist and find some Lovecraft, and get chased around the mines by a Spirit Halloween display.  Started well but lagging pacing and fully showing an unconvincing puppet monster hurt it (have you read no Lovecraft!  Fear of the unknown yo, don’t show the monster so much). 2/5

Fantastic Fest 2023 – The Mid

Not every film can be great, but these are decent and if you’re into whatever their niche is you should give them a try.

The Other Laurens, a French neo-noir (but high color saturation style), a private detective’s estranged twin brother dies and his niece dupes him in to investigate and you know, rich people, bikers, smuggling, betrayal. Slow burn but enjoyable, watch if you like French noir, 3/5

The Silence Project aka Project Silence, where a bunch of squalling Koreans get stuck on a bridge with escaped military-enhanced murder dogs.  Modern, slick, serviceable. For God’s sake Koreans in crisis shriek and yowl and beat their breast and fall down in an outpouring of emotion a lot. They go for a satisfying “punch the guy in charge after the rescue” ending but the lead character was a dirtbag politician until close to the end which robs it of some of the satisfaction. Think of it as “Train to Busan but not as good.”  Watch if you are super into Korean movies, 3/5

Tiger Stripes – A Malaysian girl gets her period and as is traditional that turns into body horror, and ends up with some possession by/turning into a tiger (maybe?).  Looks at the separation that happens between children and young women when they hit that age. Good child actors!  And I liked the look into Malay culture. Well done, 3/5

Eileen – Based on an Ottessa Moshfegh novel (which I then bought at the fest book fair!) in which a young Massachusetts lady is working in a prison and taking care of her drunk widower ex-cop dad in a realistically unpleasant New England. She has her sexual awakening, like most of us, via Anne Hathaway, who plays an elegant prison psychiatrist. Some great lines like “Did she seem angry to you?” “It’s Massachusetts, everyone is angry.” It goes quickly from coming of age story to crime investigation to crime committing. Sometimes it’s not a good idea to liberate the quiet ones, 3/5

Acide – French movie about acid rain attacking.  I was excited and from the intro and opening I thought we were gonna get something good, but then… The color was trash, like ultra compression artifacts trash, but I heard from someone later that was our projection setup not the movie. But then there were very very few people-melts, and I had been led to expect many.  Was it not finished?  There was a blank spot for 15 seconds when I think horses were getting acid rained on…  And like I get it, they’re French, but the amount of flopping to the ground when in danger and total lack of survival skills was shocking.  Not gonna put some plastic sheeting over that car eh?  Gonna wrap your feet in aluminum tins not plastic bags?  No one has baking soda or hydrogen peroxide to treat getting splashed by acid?  The choices (repeatedly) to drive around screaming in the rain instead of just parking inside something was infuriating. I have never said the sentence “Roland Emmerich should remake this” in my life, but now I am. 2/5 but that is influenced by the poor video quality of the version I saw, may be 3/5.

Fantastic Fest 2023 – The Good

Plenty of perfectly good movies of various types at this FF!

The Animal Kingdom, a French movie where some people start gradually turning into one animal or another, causing French style social unrest. A boy and his dad move to a smaller town to be close to “the center” the mom has been remanded to when the boy starts showing signs of animalism too…. Well shot and well made. We all watch tv with subtitles on nowadays, let’s get this going here in the US.  4/5.

Saltburn – Very well made Harry Potter slashfic I saw as a secret screening.  The lad from Banshees of Inisherin goes to Oxford and meets a rich boy who takes him back to his manor house of Saltburn to hang out with his decadent/goofy family leading to both homoeroticism and The Talented Mr. Ripley style supplantation.  Suspenseful, with some super gross scenes causing the audience to scream “oh god why” a couple times – like Babylon x2. 4/5 or 3/5 if you have a weak stomach. [Editor’s note from a year later – this came out in theaters and made a good splash.]

The Last Stop in Yuma County – A fun entry in the “stuck in a diner under threat of violence” genre, with great characters which is what you need out of one of those.  Various people with various agendas, some criminal, drop in on a diner out in the middle of nowhere and things start to get tense. Good writing and acting and use of the location. The producer sold his house to make it, which is a little drastic but I think it’ll pay off. 4/5

Cobweb – A fun Korean movie about the rigors of moviemaking, which I was prepared to dislike because I don’t like filmmakers masturbating about how cool they are but Jee-woon Kim successfully subverts expectations.  Song Kang-ho does a great job as the director who is trying to re-shoot his movie to make it Brilliant(tm) despite the government censors being against it, although I am not sure any of the performances count as “nuanced.” The spider won me over, 4/5

Dream Scenario – A secret screening. Nicolas Cage (well, his character, an average Joe professor) starts appearing in people’s dreams, it turns into an Internet meme once people clue in, and then it all goes bad.  Less blood-covered shrieking Cage than many of his recent movies – but not zero.   Good A24 type stuff, though a little heavy handed on the social media/cancel culture theme.  4/5 [Editor’s note from a year later – this also came out in theaters and made a good splash.]

Dogman – A secret screening. Luc Besson directed (but all American English) movie about a… drag queen dog whisperer in a wheelchair!  It was really interesting, and mostly hinged on Caleb Landry Jones’ virtuoso performance.  As an aside, that is one Joker looking son of a bitch if ever I saw one, DC needs to call him up. Anyway, very interesting narrative structure, mostly “The Usual Suspects” style extended interrogation flashback style.  Similarities to The Professional in that it ends up in a bit of apocalyptic shootout but also in that it has real heart and compassion for its characters.  Really enjoyable. I appreciated that drag was part of the main character’s ongoing healing process from his abusive childhood, not related to his “crimes” in any way. No distribution in North America yet because of the anti-Besson sentiment. 4/5

Spooktacular! – A documentary about the Spookyworld theme park that rose and fell in the 1990s in the Northeast and spurred the rise of the modern hardcore haunted house industry.  Mixes park content with business realities and social change and its interaction with the park.  And plenty of Alice Cooper and Tom Savini, who were involved at points. Really interesting, and makes me wish I had been to Spookyworld!  We have House of Torment here in Austin but it only does a third of what these folks did! 4/5 at least in documentary terms. https://www.spooktacularthemovie.com

When Evil Lurks – an Argentinian movie following two brothers who desperately try to escape a demonic presence that moves and spreads kinda like Legion but with more people being affected. I like that the government has standard protocols for handling this but generally is inefficient and sucky so it gets out of hand before they start actually following them.  Reminds me of the Mexican movie “We Are What We Are” I saw a previous year at FF where cannibals on a rampage were called in by the police as a “code 17”, a concerningly low number for such an event. The seven rules for dealing with the “corrupted” are basically “run” which is what they do.  Shocking violence against kids. Some holes but fewer than most modern horror movies! 4/5

Your Lucky Day – a $156 million lottery ticket winner in a bodega at night close to the holidays results in a robbery gone wrong, the winner and a policeman getting capped, and then the survivors – a robber, the clerk, and a married and expecting couple, deciding “well… maybe we should cook up a story about what happened and split the winnings.”  Needless to say such plans are unstable and things go from bad to worse as more people get involved, with the increasing body count resulting in yet more convoluted schemes. P.S. ACAB.  4/5

Sri Asih: The Warrior – Indonesian Wonder Woman, basically, in the “Bumlangit Cinematic Universe” which is as much or more fun and high budget as the DCEU. A girl is born during a weirdly supernatural volcano eruption, grows up in an orphanage, gets adopted and trained as a MMA fighter as visions of a fire goddess try to convince her to unleash her anger and give in to the dark side… and then basically she becomes a superhero! She then combats the ever popular combination of supernatural evil, the criminal rich, and the patriarchy.   Good mostly practical fight scenes,  top quality cinematography, action choreography by the company the Raid guy founded. Great work here, better than most DC movies and at least half of the Wonder Woman movies. 4/5

I’ll Crush Y’all, aka Os reviento – Spanish movie where a boxer and ex-criminal trying to just live a clean life gets caught up in a bunch of accidentally colliding criminal schemes after his father dies of old age, requiring him to beat the stuffing out of various waves of local goons.  His brother and ex-girlfriend and new would-be girlfriend and father’s old flame put in appearances as well, and you understand the relationships between the various groups here they’re not just arbitrary unrelated criminal armies like in so many less good movies. Bloody and funny with a lot of friendly fire and self injuries by the street level thugs as the bodies pile up. Got the Fantastic Fest audience award, I wouldn’t go that far but it was fun and violent, 4/5

Totally Killer – A Blumhouse joint in the vein of Happy Death Day’s vibe and a plot that’s Halloween crossed with Back To The Future. A modern gen-Z girl has parents whose friends got serial-killed back in the 1980s by a masked killer leading up to Halloween, and the killer suddenly returns and kills her mom!  This then leads her to get her friend’s time machine she’s been developing (eye roll) to to back in time to stop the murders. Most of the humor is from a modern kid being back in the unsafe 1980s, and it’s pretty funny, it doesn’t spend time on cheap pop culture references, but shows her culture shock with the lack of security and such.  A ride in a station wagon with all all windows rolled up and completely full of cigarette smoke with kids in the back gave me IRL flashbacks. Fun, silly, stabby, 4/5, take a point off if you weren’t around in the 80’s.

Fantastic Fest 2023 – The Best

I have enjoyed going to Fantastic Fest, the genre film festival started by the founder of the Alamo Drafthouse, Tim League, since… 2009!?! Holy shit I’m old. Anyway, I go, not every year, and I write up film reviews here, though not every year. It’s a week of black shirted men and tattooed women at the Alamo Drafthouse South Lamar in Austin watching 5 movies a day! They specialize in “genre” movies – SF, horror, action, weird, foreign…  Some are “secret screenings” where you don’t know what you’re going to see until you’re seated. Anyway, I just got back from FF 2024 and realized I never posted my 2023 reviews so time to get caught up!

My rating scale (in my opinion of course, YMMV, but I don’t bother beating around the bush if I don’t like something):

  • 5/5 – Great movie, I plan on actively promoting it to anyone who will listen, will happily rewatch it
  • 4/5 – Good movie, seek it out
  • 3/5 – OK, worth watching
  • 2/5 – Fair – don’t regret watching it per se but wouldn’t recommend it without some caveats
  • 1/5 – Bad – regret spending hours of my time on this trash (none of these this time, and usually there are!)

Let’s see… I’ll start out with the best ones, and do separate posts for the good, mid, and bad ones. There were four films I really loved this year and gave 5/5 to. Definitely check them out, they’re all on Amazon Prime and Apple TV as well as a long tail of other outlets, except sadly for Triggered.

Action!

Triggered, a Filipino action movie with loads of great and bloody action. A commando vet with PTSD is hired to guard a warehouse and two teens seeking refuge bring a waves of corrupt drug cops in to get killed with guns, knives, flashlights, hands, debris, table saws, explosions…. But with a remarkably deft hand with humanizing all out participants via their families and lives. First Blood meets Hard Target meets The Raid. Put it in theaters already! 5/5

Kill – an Indian (Sikh) movie that is a “Die Hard on a train” scenario (I refuse to mention Under Siege 2) where our commando hero and his clandestine fiancée gets caught up in a train robbery by a big extended family bandit gang like they have over there. He is all about “no just beat them up don’t kill them” for the first act, I was starting to roll my eyes and think poorly of our hero, and then one baddie just up and knifes his would-be fiancée to death and then it is MURDER TIME.  Brutal kills that had even a hardened Fantastic Fest crowd hooting and hollering. Death by knife, cleaver, hammer, fire extinguisher (both ends), lighter fluid, toilet, and more.  He scares the piss out of the bad guys to where some just bail. They all go forward to “get him” and find a dozen of their dead are hanging by sheets in the intervening train car and they have to take a good cry break. Hard core! [Editor’s note from a year later – I mentioned this to an Indian coworker and they were impressed, this had just come out in theaters and made a splash there.] 5/5

Cinema!

Animalia – Whoa that was deep.  You follow a pregnant Moroccan woman who was a poor Berber but married into a rich family. The rest of the family goes away on a trip and then weird stuff starts happening.  As she travels trying to get to her husband, there is constant tension and increasing weirdness. Beautifully shot.  “Confidently ambiguous” in the wording of this Variety review.  If something makes you think, is it “arthouse“ nowadays?  It blended social roles, religion, philosophy, metaphysics, and science fiction slash the supernatural in a realistically complex melange. Reminded me a little of 2001: A Space Odyssey without taking as much of a sudden turn into weird.  I find it hard to believe this was Sofia Alaoui’s first film, it was casually masterful.  It had no clear firm resolution or statement, but frankly I like that. This film makes me want to think about it and discuss it with others. 5/5

Family Fun!

Riddle of Fire – Wowza!  Shot in 16mm and evoking the 1970s live action Disney movies, we get three roguish youngsters who run around loose like I did as a kid in the 70s and then go through some good old fashioned child endangerment, but with a faerie mythology layer slathered on top.  The mix of contemporary and literary language in the dialogue reminded me of O Brother, Where Art Thou, mixed with the original Bad News Bears and Pete’s Dragon.  And it was HILARIOUS.  The kid actors and their dialogue and mannerisms were so winning.  They meet a member of the gang they’ll come to loggerheads with, the Circle of the Enchanted Sword (a kinda Manson Family lite) who’s a big cowboy shit-kicker type and they say “he looks like he plays the jug in a hillbilly band” and then refer to him consistently as “that woodsy bastard” thereafter, which made me belly-laugh every time. Cute, foul, resourceful, and touching in turns.  This film is why I go to Fantastic Fest, to be completely surprised and delighted by something I didn’t know I was looking for but enjoyed immensely. 5/5 must see when it hits theaters next year and I’ll be telling everyone I know to go. [Editor’s note from a year later – I bought the Blu-Ray of this from Vinegar Syndrome so I can show it to anyone who will sit still.]

My Game Inventory, Shelf 1 (7th Sea – Battlelords)

All righty! I’m finally going back and organizing and cataloguing my extensive RPG collection. I’ve been buying games since getting Star Frontiers in 1982. I get more virtual than physical these days, but I still prefer paper for something I’m going to use. So I thought I’d share as I go!

The first section is basically the “non-D&D RPGs.” I have 11 shelves worth of these and then another 11 of D&D+Pathfinder. Shelf 1 is 65 items mostly in the “A”s! Here’s a link to the Google sheet I’m using for the inventory, it’ll fill in as I go.

All right, we kick it off with the new 7th Sea 2e, which I recently got via Kickstarter and haven’t read fully yet. It’s a swashbuckling game by John Wick.

Next is 13th Age from Pelgrane Press, kind of a semi-story take on D&D, which I am not sure I want to play but am up for stealing ideas from – each character gets “One Unique Thing,” which I assume is a Jonathan Tweet import because it feels like Over The Edge, and the game revolves around semi-deity “Icons” and their relationships.

Aberrant is a long forgotten White Wolf superhero game, but I played it at conventions in Tennessee in the ’90’s. Uses a system like all those old White Wolf games, which were all basically superhero games anyway so not sure why this didn’t take off at all. Was related to the Trinity sci-fi game I also played.

Aces & Eights needs a lot of investment to get players to learn some big ass ruleset but it’s a straightforward Wild West game (no magic or other genre-bending) and I’d love to play it. Deadwood the RPG, basically. It has whole sections on cattle drives and mining for gold and court trials.

Aletheia is a modern paranormal game I got on clearance. I might steal the well detailed home base building for their paranormal-fighting club for it at some point.

Aliens Adventure Game! I hear there’s a new Alien (no s) game that just came out, but this is an old school licensed RPG for Aliens, aka “the best Alien movie.” Real old – the system uses tables, which makes it a hard sell to get people to play nowadays. Maybe I can combine it with Starship Troopers or Star Frontiers or something to make it happen.

All Flesh Must Be Eaten is a zombie survival game with a stunning number of supplements, I only have a handful. Was popular in con play back in the day and I’ve run it as well, it uses the Eden Studios Unisystem and is good.

Alternity is a TSR/WotC science fiction game I really like, you can tell since I have 23 books in the line. I ran it back when it came out, more recently another GM in our group ran a huge StarDrive campaign where we were the command staff of the Lighthouse and everything. I really want to run their modern paranormal Dark Matter setting, I might be able to since a lot of our group has played Alternity and is used to the system if a bit sassy about it.

Then I have a handful of Amazing Engine games that I got in a lot mostly on the strength of Bughunters, which is an Aliens meets Space: Above and Beyond kind of setting, which is cool. The “Amazing Engine,” which was a very very brief TSR attempt at a generic system, went nowhere however. “We’ll make a GURPS clone and crush them! Oh wait maybe not…”

Next is Amber Diceless Roleplaying. All you kids think diceless and stuff is from newfangled indie games, but nope we had it back in 1991. This is a cool game, it’s PvP – each of the players is a Prince in Amber from the Roger Zelazny books and is largely against each other. Stats are just ranked – you’re the best or second best or third best at Warfare, just among the princes because no one else really could ever match you. Erick Wujcik wrote this and it’s a classic.

Then we have Aria: Canticle of the Monomyth. It’s less an RPG and more of a master’s thesis. It did have the idea of story-creating a world and such, like the more modern Microscope, but no one could slog through the 500+ pages to get there. Alas.

Armageddon is a modern supernatural end of the world game by CJ Carella. I think I got this while I was in an In Nomine fueled haze during that year or two of gaming.

Ah, Ars Magica. Another “indie before there was such a thing” game. Very innovative for the troupe system – you didn’t play just one character, usually each player had a single super powerful mage character and one person would run them and others would run Companions (decently powerful supporting characters) or Grogs (random low powered goons and serfs). Also innovative, the magic was a greatly flexible Latin-powered system – “Perdo Ignam!” would put out fires and make things cold, for example. Sadly, despite winning many awards, it’s been dead about a decade, the last corebook (5th edition) came out in 2004. I think this one would be a great one to revive in a much smaller/lighter indie game format nowadays. Hmm, I do see on their Web page that there are some Fiasco playsets for it! Well OK maybe not quite *that* light and indie, but you know, not 300+ pages either.

Ashen Stars is a GUMSHOE game of interstellar troubleshooters, I have the corebook in PDF but I have this one adventure supplement in paper (I try to support my FLGSes when they have something I want to buy…)

Then two editions of the Babylon 5 RPG! Still my favorite sci-fi TV show of all time, but still hard to re-watch (it was free for a brief moment and is now expensive again). Heck I wrote my first RPG.net review about this in 1997. They never got much product out for it, and then Mongoose came out with a second edition that did – but unfortunately converted it over to d20 during the d20 glut where everything got converted over even if it was a terrible fit system-wise for it. Maybe one day I’ll find some folks with B5 love and do something with this.

I kickstarted Russ Peyton from RPPR’s Base Raiders game, a FATE-powered game where basically the superheroes have all gone away and now people are looting their cool super-bases for stolen tech and bragging rights.

And then I have two supplements for Battlelords of the Twenty-Third Century, because they seem bananas in that Rifts kind of way. It’s a science fiction game that strips away everything except blowing things up. Somewhat similar to Warhammer 40k, though they didn’t bother to make that into a RPG until recently, it’s about shooting things in a galaxy at war but for megacorps and not the Emperor. “SLA Industries In Space!” I’ll call it. This is from the ’90’s but apparently a 7th edition has been kickstarted recently! Hmm, I’m gonna download the quickstart now, might make a fun one-shot. Ah, critical hit tables, I can see I’ll like this.

OK, that’s shelf 1 of 22 (not counting several shelves of Dungeon and Dragon magazines). Chime in below, have you played any of these? What should be stolen from them to use in gaming nowadays?

Pathfinder 2e Playtest Retrospective

Well, we played through the Pathfinder 2e “Doomsday Dawn” adventure through 7th level (the first three scenarios, The Lost Star, In Pale Mountain’s Shadow, and Affair at Sombrefell Hall).

It was… fine.  It’s not super different from Pathfinder from a 10,000 foot view. The main changes were:

  • the “three actions a round” thing – you get three actions, which can be any mix of attacks at iterative -5s, or moves, or spells, or whatnot. made rounds take longer, but probably at higher levels cuts down on time since you can’t do 20 attacks.
  • how crits work – if you beat what you need by 10+. More crits but more math.
  • how magic weapons work, with plusses adding whole dice of damage.
  • Spell Points for everyone to power whatever innate abilities, but not spells, which kept confusing us.  Why not Power Points?
  • Random slight spell changes
  • A weird baseball diamond icon used to indicate how many actions something takes instead of just using a damn number
  • encumbrance simplified into “Bulk”
  • magic item slots simplified (?) with “Resonance”

It didn’t seem better or worse really, just different. You may recognize some of these specific rules from 5e, 4e, and other RPGs, none of it was real innovative.

Unfortunately, that is a bit of a deal-killer for us.  We have loads of PF 1e stuff, more than we can ever play.  We play other games too.  There’s no killer feature in PF 2e that makes us say “I really want to play this!” It’s unexciting.  And from running through the adventure, it’s not just on paper – in play it’s the same thing, like Pathfinder 1 but just with some warts removed and some new ones added. Huzzah?

I was leaning on Hero Lab hard for the deep NPC work in Pathfinder.  They’re (Wolf Lair) apparently not carrying on with existing Hero Lab, they’re abandoning it in favor of a new subscription-based online service (Hero Lab Online) that I’d get to pay for new and differently, despite investing probably near $1000 into HL over time. Again, starting over for “different but not better really.”

I mean, I don’t *dis*like the game – but it’s telling me “abandon all previous thousands of dollars of product, for something that’s… like it but slightly different.” And I’m not clear what I’d get out of that.

I love Golarion and their Adventure Paths (I got into it from being a Dragon and Dungeon subscriber and converted over).  They know how to write adventure and setting for sure.  In Pathfinder 1e the mechanics weren’t too revolutionary, but as they went on they had a knack for picking good and iconic classes instead of the weird junk WotC had been doing even in 3e/3.5e.  “Witch, Alchemist, Cavalier”, makes sense!  “Acolyte of the Skin! Candle Caster!” No. The archetype system allowed a lot of class customization and that was cool. Fun game, played it a lot, though I must admit over time the extreme amount of rules content caused us to play other, lighter games about 50/50 (they call it Mathfinder for a reason).  But heck, I’m still running a 5 year old Pathfinder campaign, it’s a good game. They’ve had good instincts and business practices. I wish Paizo well.

To really make PF2 a success like PF1 they’re going to have to come up with something besides “inertia of PF 1e players” to drive adoption. The kids nowadays are moving to D&D 5e. If I’m going to coast, I want to coast on the existing game.  For a new Pathfinder to get me to keep subscribing (to the tune of a lot of $$ per month), I need *something* new and exciting.  It could be more rules light, but doesn’t have to be, it could be anything really innovative. But it’s pretty clear they didn’t have a huge innovation in mind that drove them to make 2e – they just figured it was time and started cobbling something together. Is the setting new?  No, same setting I have 100 supplements for, they’ll just re-release the exact same content with some new stats so I won’t really get anything new.  Do the new rules unlock any new actual kinds of classes or characters?  No, so all the new supplements will just be “and now here’s the witch with some different rules.” What am I supposed to be looking forward to?  There’s not really messaging on that.  Check out their Web page – it’s just like “playtest this now.” It’s not even trying to hype me on something.

When D&D went from 1e to 2e to 3e, each time was a really big change and improvement. Hit tables to THAC0 to DCs level improvement. I just don’t see anything like that in Pathfinder 2e.  If it was released 10 years ago as “our new D&D killer” instead of 1e, I would have loved it and played it and it’d be in the exact same spot as 1e is now, like I say, there’s nothing wrong with it.  But after 10 years, a new edition should be something to really move the needle on your gaming, and after giving it a fair shot at play – it’s just not.  At least not in the current playtest form.  But I don’t have a lot of hope it will change dramatically from the playtest – I mean, I’m sure they’ll fix some of the issues, but you don’t fix “it’s not really that innovative” in a playtest.

I fear the net here is “I and the gamers I know here will keep playing PF 1e, just a bit less each year; we’ll wish Paizo well but not buy much.” Starfinder didn’t grab me (science fantasy isn’t my thing), and PF 2e isn’t grabbing me.  Maybe they’ll put out another RPG that’ll draw me in eventually, but thus far looks like I’ll need to pack up my love for Paizo products, put it in a box, and bring it out and remember it from time to time.

Fantastic Fest 2015 – The Frustrating

Part 3 of my Fantastic Fest movie reviews. Spoilers abound, so be warned. Sadly there’s a lot of movies in this category this year. Most of them had promise and aren’t all bad, but took a wrong turn – one of several common wrong turns, interestingly enough, so rather than just skip over them I’m going to call them out in an attempt to correct some of the common cinematic sins I’m seeing.

I get it, struggling filmmakers.  You managed to get some footage out of a couple thousand dollars and you’re putting it together into a film. You can’t bring yourself to cut out that 20 minutes of pointless noodling in your third act because that footage was so hard won. But you need to. In edit, build your movie together out of what you have and then stop when it’s complete, don’t just have more for more’s sake. I wanted to fall asleep in the third act of a full 1/3 of the movies at the fest this year and that’s just plain ridiculous.

Few films at Fantastic Fest are ever just plain bad (well, except for those intended to be that way). Except for “Balada Triste,” which I hold a grudge against to this day. All of these had something good going for them, but managed to squander it somehow.

Artsiness Does Not Prevent Your Movie From Getting Boring

RUINED-HEART-1500x816Ruined Heart – a Filipino movie about a street level gangster and his girlfriend. It was ambitious – virtually no dialogue, very impressionistic. But I’m afraid its reach exceeded its grasp;  it was interesting but then as it drug on the approach started to come apart at its seams and become tiresome. It went from “impressionist” to “what’s going on now?” to “I don’t really care any more” as act 1 moved into 2 into 3.

La-GranjaLa Granja – A similar issue was to be had with La Granja, a movie about the slums of Puerto Rico and the crazy degenerate stuff its inhabitants are subjected to. It was fine and interesting, but used the technique that this Fantastic Fest taught me to dread, the “we’ll show you the movie as one series of events from 3-5 different persepectives!” technique. Apparently everyone decided this was the artsy thing to do this year, but in this case the additional tellings didn’t really add much new in terms of texture or information to the story, so once you were past a couple of them it became boring to see the same stuff retreaded. It could have had a couple perspectives removed without hurting (and therefore subsequently improving) the film. Also, the nurse’s baby-stealing seemed like it was outside of the core arc of the movie.

darlingDarling – A movie about a chick who moves in to be caretaker of a big ol’ New York mansion/apartment and then some combination of it’s haunted or she’s crazy or whatever. In black and white for artsiness.  But just not that much happened over the course of this movie. It is a short in feature length clothing. I don’t mind some moodiness but the ratio of moodiness to anything freaking happening was very poor.

Laura Ashley Carter doesn’t do a bad job, but the combination of writing and direction is not sufficient to the intended result of being a study of a descent into madness, and the hints at supernatural agency are hamhanded. Another third act sleeper (to be fair, we spend a lot of time watching her sleep, so it may be intending to make you drowsy for some reason).

Pacing, Please Learn It And Use It

baskinBaskin – a Turkish movie about a minivan full of roving Turkish cops that get called to a spooky-type village and a spooky-type house with mutated cultists in it. It starts out very interesting, with some weird experiences and dream(?) or flashback (?) sequences, to the point that I was trying to figure out if this was all really happening or if the young cop was just in Purgatory or what. And then they all just get caught, strapped to pillars, and tortured to death by mutants for the entire third act.

I was very disappointed in this – I mean, if you want to do torture porn, fine, but the pacing of a heretofore decent movie was just completely blown out by this.  Simple fix – capture one, torture him to death, have the others still running around, grab another one of them… But slamming to a stop and just doing 45 minutes of grotesque sitting in place is tiring to the point of being nap-inducing. I would love to see the first 2/3 of this movie with a completely, totally rewritten end 1/3 on it.

LUDO-620x400Ludo – an Indian (Bengali) movie about four roving Indian teens looking for a safe place to drink and screw, who after zooming around the city on their two mopeds and being turned away from every fleabag motel in town (apparently they’re serious about their morality laws there) hide out in a shopping mall till after hours. I liked all four characters and the actors, even though the montage of trying to find hotels could have had 10 minutes cut out of it. Then they meet two spooky old people also in the  mall after hours and then they all get Parcheesied to death.

OK so I get the Parcheesi thing, it can come across as a little silly here where Parcheesi is more of a kid’s game, but over there it’s the “game of kings” so one can mentally substitute playing chess or something. But again, in this movie the pace comes to a dead stop, since the game board just hypnotizes everyone into sitting around it like zombies playing till they get eaten.

They try to compensate for this, I guess, by having a long long long long long flashback to when the two old folks originally found the magic Parcheesi set back in long ago India (like, rocks and clubs level long ago). Yes, the two characters who we don’t give a shit about, unlike the four characters we’ve spent the last hour growing to know and care about. Like, it goes beyond flashback to full fledged subplot about them and some witch and other stuff it was hard to follow and/or care about.

Just like Baskin, I’d like someone to take the first 1/2 of this movie and then write an ending that a) involves the original damn characters and b) maintains some kind of momentum.

Sometimes Retro Is Just Bad

dangerousmenDangerous Men – A single guy, John S. Rad, made this movie over like 26 years. He’s director, writer, songwriter, and about everything else. It’s hilariously retro, with a bunch of “interesting” (read: psychotic) plot and casting and set and music and everything else choices. It starts out being about a chick whose boyfriend gets murdered by bikers and she gets carried off and then she kills them and goes on a serial killer spree focused on male predators. Then a cop shows up and goes on a completely unrelated biker-shooting romp (apparently the actress got fired 2/3 of the way through) and then he gets beaten into a coma and then a third character, the police chief (I guess?) tracks down the ’80’s wrestler looking bad guy Black Pepper (NB: not black) and arrests him.

So the cluelessness and bad ’80’s stuff is entertaining for about a half hour. But then it turns the corner to just “hey this is pretty bad.” Especially when the plot completely changed. I get it, Kung Fury etc. and retro making-fun are all big right now, but this is an incarnation of it only someone in full hipster mode can stand behind. Not every single-person retro junk movie is “so bad it’s good” – sometimes it is just bad. The audacity of its badness is good for a while but then it wears off.

Goddamn Germans

germanangstGerman Angst – Three nearly unrelated German shorts. Short 1 – a girl has her dad (?) strapped to a bed and castrates and kills and mutilates him.  She owns guinea pigs. Then she leaves. Maybe it didn’t happen. The end.

Short 2 – Some deaf-mute hiker lovebirds get death-stomped by a mostly German gang. But they have a necklace that might do soul-swapping in bodies, as a tale the man signs to the woman indicates, he got it from his… mom? Grandma? Who used it to get away from the Nazis in wartime Poland. (Or did she…) This is kinda interesting as a setup but it gets super annoying with just the yelling and carrying on and stuff for so long. Whoever the blond screamy gang chick is I wanted her to die of leukemia, I got so sick of hearing it. Then this winds up with the head skinhead giving a lengthy looking-at-the-camera apologia for their behavior, blaming their Polack-killing on the “granite weight of guilt” of still being identified with Nazis. This is done in such a way that it’s pretty transparently A Message To You From The Filmmakers. My response to that is “Fuck you.” You get to not get Nazi stigma once everyone who got stuck in one of those camps has passed away, and everyone that had to fight in that war has passed away.  Act right for one human lifetime (and you’re doing great so far) and then we’ll all stop using the N-word.  I think that’s fair payment in kind for millions of lives.  Till then STFU and take it. (N.B. I am of German descent myself so see no reason to beat around the bush here.)

Short 3 was better but I was still pissed off from shorts 1 and 2. A guy joins some kind of sex club but then it starts to become clear they are probably mating with some weird mandrake-based plant creature, but woot the orgasms are great, so it’s quite the dilemma of what to do. Would make a good “Twilight Zone” episode for a HBO-type Twilight Zone kind of program.

Except for a very very slight effort at relating the three stories in any way, they really are completely separate and very inconsistent in tone and nature. This is less a movie and more of a sampler pitch. And, the granite weight of guilt, my balls.

Fantastic Fest 2015 – The Best

There were four movies that I unreservedly enjoyed this festival. They are the best of the ones I saw (of course one person can only see a minority of the films at Fantastic Fest). Spoilers are included, so be warned (though not too many, since these are good I am leaving most twists and endings unstated).

jeremy-saulniers-green-roomGreen Room is a movie about a punk band playing at a skinhead-infested venue who accidentally witnesses the aftermath of a murder and things go bad. It’s written and directed by Jeremy Saulnier who also brought us the recent Blue Ruin. It’s got a great cast, including Anton Yelchin (Chekov from the Star Trek reboot and the main kid from the Fright Night reboot) and Sir Patrick Stewart as the skinhead group’s leader! Along with a bunch of other experienced folks (including Macon Blair, the lead from Blue Ruin).

It was taut and well-paced; the writing was really good and the kills were brutal. It was done in a very realistic manner – you really buy the ensemble as a punk band teetering on the edge of viability (“I wanted to buy them all a sandwich and a glass of milk,” said Chris.) All the characters were solid and well-defined and made good, realistic decisions – not overly stupid in the face of danger but also not cranked up to Maximum Riddick, you felt the danger and appreciated the protagonists’ attempts to get out of their situation. And it was definitely gory, the several women to my right were covering their eyes during several scenes – but it’s not torture porn, and the suddenness of the brutality kept the audience electrified. Little bursts of humor were well received as tension releasers. And there was an extensive punk/metal soundtrack with everything included from Dead Kennedys to Slayer. (They kick off their set in the skinhead club with the former’s punk anthem “Nazi Punks Fuck Off” just to tweak them.)

The first showing was mobbed and the buzz off it was hot; at the second showing they expanded to two screens and it was still full to capacity with folks in standby lines hoping to get in. This is the kind of movie that when I see it at FF I ask “why is this not in normal theaters?” I guess maybe Hollywood will only show us horror movies that are either super-supernatural Sinister/Insidious/etc. or torture porn like Saw 29, and any thriller or action movie has to be PG-13 related to make all the tasty money.  Anyway, this is a great movie and I strongly urge you to go see it (assuming you can deal with some bloody deaths).

februaryFebruary is a smart horror film that managed to keep me guessing what the heck was going on, no mean feat nowadays with all my horror movie experience.  Starring Emma Roberts (from America Horror Story and various movies) and Kiernan Shipka (Sally Draper from Mad Men, et al.) it features two girls at an all-girl’s Catholic school who are left there over a break. Very suspenseful, it moves at a steady pace and reveals events from three perspectives, gradually unfolding the total story. This was done skillfully – I have to say, some of the other films at the festival did this in a more hamhanded way, either wasting your time extensively with scenes you’ve already seen, or just messing with the timeline to confuse you, or other poor handling of their attempt to be “artsy.” They should all watch this movie and then go back and re-edit their own movies with what they’ve learned.

I kept trying to guess what the heck was going on. “She’s a ghost!  No that other chick is a ghost!  No the parents are!  No, they all are!  The priest is a molester!” They didn’t use misdirection gimmicks, it was just using enough genre tropes but presenting them somewhat flatly and letting you run with supposition. I really liked the evolution of your understanding of the plot and thought the ending was a pleasant twist.

The acting of both of the girls was great, a lot was conveyed just through silence and micro-movements of facial features. Very different from the old school stage acting, it made me reflect on the subtlety of the newer form of HD close-up acting. And the cold, bleak mood was handled very well. In the end it wasn’t innovative, using tried and true plot and mechanisms, but it was very skillfully executed.

April and the Extraordinary WorldApril and the Extraordinary World (aka Avril et le monde truqué) was a cool animated movie that’s family appropriate, something almost unheard of with FF films. It’s based on a graphic novel by Jaqcues Tardi, set in an alternate steampunk France in 1941 where the world wars didn’t happen and oil etc. hasn’t been discovered so the entire earth has been denuded of first coal and then trees for charcoal. The government forces all scientists to work for them, and the movie starts with a raid on a scientist family where mom, dad, and grandpa all beat feet or are disappeared and the girl, April, escapes and then grows up in isolation, trying to reproduce their experiment, an elixir of health and immortality. And then there’s intelligent lizard cyborgs and a plot to save and/or destroy the earth!

The cat was a big hit as a character and the alternate timeline (double Eiffel Towers! A cowboy Statue of Liberty!) was interesting (if perhaps not bearing a lot of close inspection from a scientific realism point of view). The characters were interesting and the conflict between April’s parents was a nice touch. I do feel that a little should have been cut out in the third act – this is an animated film, you don’t have to reuse the sets, characters wandering back and forth to and from the laser-cages in the jungle got a little tiresome. So not perfect, but a fun movie.

thewaveThe Wave – a Norwegian version of a standard Hollywood big-budget action movie by Roar Uthag, though with more restraint than those usually have, making it more pleasant than 2012/The Freezening/One Or The Other Volcano Movie/etc. It’s about a geologist working to monitor a mountain near a fjord because when it drops the resultant tsunami will wipe a resort city off the map in 10 minutes. He’s a rebel and is the only one who believes it’s happening!  And his family is in danger! The usual fare, but I enjoyed the rest of the cast, especially the other geologists, not being dumbasses (including Fridtjov Såheim from Lilyhammer). And though there was a race away from the wave, it wasn’t the unrealistic “running 45 minutes with the disaster right behind you” crap they do in Hollywood. So like a Hollywood disaster movie but better. Not revolutionary but serviceable, and frankly just not actively pissing me off was enough to hit a high point with me by this point in the festival.

Fantastic Fest 2015 – Overview

I just happened upon Fantastic Fest on a lark back in 2009 – I had a bunch of vacation to use or lose, saw an ad for it, thought “a genre film festival here in Austin?  OK, done!” It was a great experience and while I haven’t been able to go every single year since, I try to get to most of them (you can find writeups from some of them on this blog). And as also sometimes happens, fellow gamer Chris attended as well.

At a high level – this was a decent Fantastic Fest.  They have finally gotten a ticket reservation procedure that’s a pleasure to use… I remember having to rack out early after being up till 2 AM to drive all the way across Austin to wait in a line to get tickets to shows you wanted to get into (while already having a festival badge), then having to go burn a couple hours before the movie starts… Now it’s a nice little Web app open the day before and it slots you in.  I’ve gotten into everything I registered for except for the specials. I went on a daytime badge (have to tend the kid in the evenings) but had a lot of success just waiting standby on evening shows on days I was free.

The volunteers always run a great event – I always like seeing Winnie at work, she makes things happen!  My one suggestion is that most movies are shown twice. But ones shown in the day tended to have both showings in the day, and those at night at night. As a daytime badge holder this sucks, because towards the end you’re looking at slots with a lot of movies you’ve already seen in them and no chance to see some.  I assume there are other people that can only come at night, and have the same problem. Need to swap second showings day<->night. The new South Lamar venue is nice though there’s heavy construction going on in the surrounding blockhouses of condos. There’s a lot of good food choices within walking or short driving distance, and parking is free if pretty full up.

The down side was – well, hate to say it, but the movies.  The programming was not at all strong this year. Some years there’s been a huge amount of great stuff. This year, while they’ve been some good ones, it’s been a lot more sparse. Big waves of Japanese and Nordic movies have come and gone, even Korea’s not making much good stuff any more – they’re farming Turkey for new blood this time and just in general it seems like a lull year for genre films.

And a lot of the films weren’t that good. A large number suffered from the “third act problem” of putting me to fricking sleep in the third act. I imagine maybe if you’re an indie filmmaker that made your film on a $9000 budget that you don’t want to “throw away” any of your hard earned celluloid but I watched so many movies that needed 20 to, honestly, 45 minutes cut out of their runtime mostly in the third act and/or brought their pacing to a grinding halt 2/3 of the way through the movie this year that it was really frustrating.

Here’s a breakdown of the movies I saw at the fest. I do spoilers in these reviews as they are not just for you the curious moviegoer but also are feedback to the filmmakers and I think precision there is important.

THE BEST

THE DECENT

THE FRUSTRATING

D&D 5e PHB Readthrough, Chapter 8: Adventuring

adventureAnd now we get to the Adventure!  Welcome to this installment in my D&D Fifth Edition PHB readthrough and review. This time, Chapter 8: Adventuring.

First they reiterate the D&D Decision Loop (DDDL) from earlier:

  1. The DM describes the environment
  2. The players describe what they want to do
  3. The DM narrates the result of their actions

Firmly establishing the trad playstyle.  I’m actually a little ambivalent about this, I like some player participation in limited environment narration and especially action narration but I can see they’re setting the baseline here.

Then we get the usual sections that have been in every PHB since time immemorial. Time, Movement, Vision and Light… It’s all pretty straightforward.  6 second rounds like the kids use nowadays. Crawling and swimming and stuff are simplified to just use 2 feet of movement to go 1 foot. Skill checks are described as being binary – you might make Strength (Athletics) checks to be able to climb or swim, but then the speed is invariant.

I like the “Interacting with Objects” section, instead of a big chart of substance hardness and hit points like in 3e it just says “DM will decide, and if he says you can’t cut a rope with a club, then that’s the way it is.”  I could see a DM advice book with things like the 3e hardness chart as “Here’s some guidance, if you don’t happen to personally know where bone fits vis-a-vis wood and stone in the hardness follies” but I like it being kept out of the core rules for simplicity.

But wait… Then a section on Social Interaction and Roleplaying?  What’s the world coming to? Isn’t D&D just torches and swords and orcs and Cheetos? They describe third person (“Descriptive”) roleplaying and first person (“Active”) roleplaying, and correctly note the second is more immersive. Affecting NPCs is a mix of roleplaying with the possibility of Charisma checks.  This is great, like a lot of things it moves the dial back to Basic/1e/2e times before affecting NPC attitudes was a completely rules exercise where “Diplomancers” could min-max happily enslaving anyone they could talk to with their +50 Diplomacy skills.

Next resting. Like 4e there is a “short rest” (1 hour, and you can roll up to your level in Hit Dice to heal) and a “long rest” (8 hours, and you regain all your hit points and 1/2 your Hit Dice).  This is the primary healing mechanic, which is pretty – perhaps overly – generous (on average, you can heal 2x your entire hit points in the first day). So don’t expect much in the way of lingering wounds.

Then there’s a between adventures section involving lifestyle expenses (from Chapter 5) and downtime.  This is very similar to the Pathfinder downtime system – options include making money from crafting or professions or doing research or training or recuperating from diseases or other effects.

This chapter’s a bit of a laundry list but it is a necessary laundry list of how you do what you do when you’re not murdering.

D&D 5e PHB Readthrough, Chapter 7: Using Ability Scores

beholderWelcome to this installment in my D&D Fifth Edition PHB readthrough and review. We are entering “Part 2: Playing the Game” with a chapter on using ability scores.

First they reprint the Ability Scores and Modifiers section from earlier, in penance for their questionable organizational skills. They explain advantage and disadvantage, one of the big new mechanics in 5e – in many cases, instead of an additional bonus or penalty to a d20 roll,  you roll twice and take the best or worst die result instead. Advantage and disadvantage cancel each other. Simpler and elegant, though they’ve retained enough bonuses/penalties and other stuff to track that it doesn’t hugely simplify the system.

Finally they kinda explain skills.  They try to keep skills on the down-low in this version, basically you generally use ability checks but you can add your proficiency bonus to skills you have. Since proficiency bonuses really only range from +2 to +6 that means that, barring other abilities, there’s not a huge difference between having a skill and not having it.

They also describe passive checks, which is just taking 10 on the die, done when you’re doing it repeatedly or the GM wants to do it in secret (different from 3e’s taking 10 and 20). And working together, which provides advantage.

Group checks have an interesting mechanic – everyone makes the check and if half or more succeed, the group succeeds.  This removes the shitty “everyone makes a roll and one person is going to fail/succeed because probability” problem in earlier editions, very elegant.

Next they just go into what you use Strength, Dexterity, etc. for.  None of this is all that new and surprising, except DEX gives you bonuses to both attack and damage with ranged and finesse weapons, 4e-style. A sidebar on hiding sweeps away hundreds of pages of rules lawyering from previous editions, just saying “you can’t hide if someone can see you – but if you’re hidden you can sneak up on someone if they’re distracted, at the DM’s discretion.” You know, like all sane people have done it. (Google “The Rules Of Hidden Club” if you want to see how pathetically insane rules lawyers have gotten on this topic.)

And then saving throws are just ability checks (plus proficiency if applicable).

So the general message is… Ability checks! Roll them!

D&D 5e PHB Readthrough, Chapter 6: Customization Options

customWelcome to this installment in my D&D Fifth Edition PHB readthrough and review. We’ve reached the end of the Character Creation section.  Now it’s time to customize.

By customize, I guess we really mean “some more spare rules.”  We start with multiclassing. It works like 3e where you can add levels ad hoc in whatever classes.  It has the additional twist of having ability score minimums, which is an interesting and IMO satisfying middle ground between the 1e “you need this much ability to be this class” and 3e-style “minmax however you want.”

Then there are feats. Feats are optional in 5e, you take them in place of an ability score advance (every fourth level). Since you have fewer of them than in 3e, each one is pretty buff.  In fact, oddly, some give you one point of ability advance anyway. Even the “skill” ones are good – let’s take “Actor,” which would be +2 to 2 skills in 3e (yawn).  Here, it gives you +1 Charisma, advantage on deception and performance checks, and an ability to mimic someone’s speech. Many are of course combat focused, like Dual Wielder gives you +1 AC and the ability to 2-handed fight with non-light weapons, and the ability to draw or stow 2 weapons at once.  I like how many of them add those little details (like the draw/stow) that show they’ve thought through the little details. A couple are boring (Skilled – Gain proficiency in 3 skills!) but that’s the minority, and they’re designed to help you push in some character direction you can’t get by class min-maxing in the new regime. And, they’re not strictly better than the +2 to a stat (though since the limit is 20, if you put a high number in your primary stat, a couple advances probably cap you out and you are looking to diversify anyway).

There’s only 42 feats, but each one is meaty, and you’re only going to get a fistful with any character, and I’m sure more will come (whenever they decide to publish anything else…).

And we’re done with character generation!  Solid all in all. Streamlined and not as fiddly as 3e, but more consistent and customizable than 2e. And a real role-playing game and not a pure tactical boardgame like… Uh… Some editions.