Tag Archives: abyss

Wrath of the Righteous Chapter Five, Herald of the Ivory Labyrinth – Sixth Session

slimy demodand

Slimy Demodand

Sixth Session (6 page pdf) – We go kill the prison’s torturer, turn a giant mythic linnorm to stone, and then go stick the heart back into the corrupted Herald of Iomedae. Grappling to the rescue!

We fight the dungeon’s torturer and some more demodands.  Calanthe’s mythic flesh to stone claims another victim.

The Torturer’s worthwhile equipment is a +4 wounding adamantine hammer and a Subway card that is one clip away from a free sandwich. They throw away the BlockBuster Xtreme card and a masturbatory device. Shawanda claims the hammer.

tarnlinnorm

Tarn Linnorm

Then we use the ball of twine to find the Tarn Linnorm.  I think Paul ad-libbed the ball of twine (some kind of Baphomet artifact we found)’s ability to do a find the path kind of thing, but I ended up using this thing all. the. time.

Annnd Calanthe turns a giant ass linnorm to stone with another mythic flesh to stone.  “Oh.  That was easy,” we say. Then the mythic minotaur guy the Ivory Hunter shows up. I take him to -235 hit points.

So just to say it out loud- Paul is actually keeping us under-level of what we’re supposed to be, and we are way way too OP for this AP.

Anyway, we find the corrupted Herald of Iomedae, we fight him, I grapple him and stick his heart back in while Trystan hits him with like 3 atonements, and finally we un-flip his evil switch!

Next time – a rumble with Baphomet himself!

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Wrath of the Righteous Chapter Five, Herald of the Ivory Labyrinth – Fifth Session

RunelordAlderpashFifth Session (12 page pdf) – A brief vacation back to Drezen and then into the prison again. We beat up the two-headed marilith warden and go and convert a Runelord lich to the cause of good.

There’s a big setpiece fight against the warden, Aleshka, who’s like a double marilith.

Antonius hits Aleshka so hard she loses two hours of her memories, in addition to an incredible ocean of hit points. He also learns that she is (like all demons) immune to electricity and poison. Tabregon explains that this is because demons are traditionally employed in the Facilities departments of semiconductor fabs – they need the electricity immunity because they need to be able to work safely with 13kV transformers, and they develop the poison immunity because semiconductors require the most toxic chemicals at the highest purity possible.

If only this were a joke… Bruce works in semiconductors and is more than pleased to inflict lengthy dissertations on semiconductor minutiae upon us.

I (Antonius) have what I consider to be the best power ever, the mythic champion path ability Imprinting Hand.

By touching a foe, you can gain knowledge about it, including its weaknesses. To use this ability, you must first successfully hit a foe with an unarmed strike, natural weapon, or melee touch attack to make contact, then use this ability is a free action. As long as the target remains within 1 mile of you, you always know the direction and approximate distance to it. If the foe has any weaknesses or vulnerabilities (including a mythic flaw), you immediately know this information.

You can maintain this connection with only one creature at a time; if you use this ability on another creature, your connection with the previous creature is lost.

So not only is this super Irori-ey, but it means we get to find out backstory that is otherwise just wasted space in the AP.  So after we finish running off Aleshka Paul gets to just read her history and background to us!  Makes him feel good, gives us more appreciation for the critters we whack…  My favorite mythic power.  Second across all powers ever only to Gobo the gnome’s moonlight bridge ability from Jade Regent, man that was a good power.

The one thing that frustrated me though was that I kept touching mythic foes hoping that one day one would have a mythic flaw and not be just “do lots of hp of damage to me”… And it never happened.

Then we meet the Runelord Alderpash, and in a very super heroic set of interactions, I get him to accept atonement and convert to the side of good!  Most of the others just wanted to leave him to rot in his prison. I kept at the guy, and made some psycho rolls, and bing!  Good Runelord lich on our team!

Wrath of the Righteous Chapter Five, Herald of the Ivory Labyrinth – Fourth Session

IvoryMinotaur

Ivory Minotaur

Fourth Session (8 page pdf) – It turns into Mazes & Minotaurs as we get closer to Baphomet.  And we find a ball of twine that ends up being the best magic item ever. Plus a heart to unlock the next plot portion. This AP is… very video-gamey.

For some reason Chris starts calling our allied Solar Sargona “Belinda Sargona.” And sometimes “Beverly Sargona.” We get our entertainment where we can.

Most of this session is a giant puzzle room, which we make good headway on solving until Trystan decides “run around like a butt monkey and just trigger it all” is a better plan. Sigh. We could have done that without all the commune spells and planning and stuff. Paraphrased from memory:

“I open the door that obviously summons minotaurs!”
“A minotaur appears and attacks you.”
“I open it again!”
“Another minotaur appears and attacks you.”
“Dude, what the fuck is your problem?”

 

Wrath of the Righteous Chapter Five, Herald of the Ivory Labyrinth – Third Session

waxberry

Waxberry

Third Session (6 page pdf) – We venture into the Ineluctable Prison in the Abyss to fight demodands and oozes. Then we are confronted with three cells, one with a demon, one with a devil, and one with a halfling… What to do?

Well, so funny story… We finished up this AP and then I forgot to post the remaining summaries!  So here you go, some Paizo mythic AP goodness.

Mainly, we fight demodands.  And more demodands.  And we find out there’s a Runelord about, which is bracing.  That’s about it for this one!  Chapter 5 of each AP may as well be called “The Interminable Dungeon.”

Wrath of the Righteous Chapter Five, Herald of the Ivory Labyrinth – Second Session

Nightcrawler

Nightcrawler

Second Session (8 page pdf) – We need to go bleed the Father of Wyrms for his tasty, tasty… I mean super-acidic blood.

But first, some more demodands!  We met one last session and I tried to talk with it but everyone just chopped it up. We meet three more, and while we do some chopping we take the leader, a shaggy demodand, alive. Why aren’t they shaggy? The tarry ones are tarry and the slimy ones are slimy, but the shaggy ones are just fat.  It’s weird.  Anyway, they are apparently the jailers of Baphomet.  He tells us lots of stuff but the most disturbing is that Baphoment was created as a “consort” by Lamashtu – in other words, as a goat-headed (NSFW link!) RealDoll. Disturbing.

Then we go find the giant epic daddy of all nightcrawlers and come up with cunning plans to get its blood, but it turns out running up to it and hitting it a couple times till it dies suffices. We get its Alien-style acid blood and go to Baphomet’s prison. It is guarded by one-eyed, one-horned flying purple people eaters.  (Really!)

Wrath of the Righteous Chapter Five, Herald of the Ivory Labyrinth – First Session

Vescavor Demon

First Session (8 page pdf) – Our righteous heroes head into the Abyss to free the Herald of Iomedae.  We keep wanting to just go kill Baphomet instead.

Iomedae herself appears to us and gives us tests and doodads and sends us to the Abyss to get her imprisoned herald. The Ivory Labyrinth is a suck-hole, you just wander around for weeks till you find things.  The entrance is guarded by a couple interesting waves of critters, but then it’s interminable wandering.

We do take a perverted fly-headed demon captive and use him to lead us to the capital, Blackburn. We try to trade for information with a hivemind of vescavor demons, but everything it has to say either a) we already know or b) is unhelpful because there’s no such thing as directions here,  you just wander around and make Survival and Knowledge: Planes checks (reflecting what we have no idea) till you find your destination.

Oh and we meet a planetar who is just wandering around and wants to join up.  “Uh… OK,” we say.

Wrath of the Righteous Chapter Four, The Midnight Isles – Sixth Session

Hepzamirah

Hepzamirah

Sixth Session (10 page pdf) – We murder our way through the naughtiness mines till we come across Baphomet’s daughter. Then we murder her.  Then Nocticula murders Baphomet.  Then we go shopping.

First up is killing a tentacle monster like they have here. Then horned demons.  And a glabrezu. And succubi.  We just sing the demon-killing song as we kill them (any Megadeth song). And our war cry of “No Witnesses!” echoes off the walls of the demonic mines.

Finally we fight Hepzamirah, a Nephilim sired by Baphomet. With liberal doses of Mythic Bullshit we kill her. Baphomet tries to give us some stick but Nocticula is all like nuh-uh and melts him and gets us out of there and delivers us back to Queen Galfrey and it’s the end of the chapter.

And Nocticula still didn’t try to kill us or sex us up… I’m very disappointed. (Mainly because my character is gay and I wanted to come up with some snappy zinger when she tried to vamp on me.)

Nocticula

Nocticula