Category Archives: talk

ENnies Winners!!!

The ENnies were announced last night at Gen Con, and here’s the winners! When I compare my picks to the results, I wonder… What’s all this love for Changeling? It looks OK, but “Best” in interior art and production values just isn’t supportable over the other entries – if I open Changeling and Alpha & Omega and just look at them, there’s no compare… In fact, Solomon Kane and Changeling were my picks for weakest entries in that field, and they’re the winners? Odd. Here, look at the A&O PDF preview. Can you honestly pop them open side by side and say that Changeling or Kane are anywhere in that league in production values? No, of course not. I support Changeling winning for writing and Kane for rules, but that’s just strange.

Here, let’s start by me giving you a medal summary, Olympics style!

  1. Paizo Publishing – 7 gold, 1 silver
  2. Wizards of the Coast – 5 gold, 5 silver
  3. White Wolf – 4 gold, 5 silver
  4. Green Ronin – 2 gold, 2 silver
  5. Malhavoc Press – 1 gold
  6. Pelgrane Press – 2 silver
  7. And then Pinnacle, Goodman, Fat Dragon, Kenzer, Lone Wolf, and Exile with one silver each.

Super congrats to big winner Paizo! It’s well deserved. I hear they already sold out of all of their Pathfinder RPG Beta stock at Gen Con in nine hours! Here’s the detailed list of awards, straight from EN World.

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Pathfinder RPG Free Beta Is Out

Heard of the new Pathfinder RPG? It’s Dungeons & Dragons Fourth Edition. Well, not really, but it should have been.

While Wizards took D&D in 4e and fundamentally changed it, Paizo took the OGL part of Third Edition and retooled it into what many people call “D&D 3.75e” – an improved version but still mostly 3e-compatible.

Believing strongly in involving the gamer community in the development of the game, they went through a number of public Alpha drafts and have now released their Beta product. This will be playtested by anyone who wants to for a year and then the final “1.0” version will be released this time next year.

You can buy the Beta in hardcover for $50, softcover for $25, or… download the PDF for free!  That’s right, go to Paizo Publishing’s Pathfinder RPG page and get it for free (you have to register, the process to get it is via their online store/shopping cart). Then, you can go and give rules and playtest feedback on their forums.

So far, they’re doing everything I wish Wizards had done with D&D 4e.

  • Continue with open gaming by supporting and releasing content via the OGL? Check.
  • Meaningfully involving the D&D gamer community in the design and development of the game? Check.
  • Developing an awesome campaign setting and adventures to use with it? Check.

Pathfinder RPG Beta – What’s In It

They’ve streamlined and simplified the combat mechanics while making the core classes a bit more bad ass. Races have a bit more put into them, making them more distinctive. The barbarian’s rage powers are very interesting, and there’s more abilities for bards. Fighters get armor and weapon training abilities in addition to their bonus feats so they get something at every level. Sorcerers have “bloodlines” that give them additional powers.

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Pathfinder Society Launches!

The Pathfinder Society is the new Paizo Publishing-sponsored organized play campaign, similar in concept to the RPGA’s Living campaigns.

What does that mean?  Well, way back in the day, when you went to conventions to play games, all of them were what is now called “classic” format.  You showed up and either they had pregen characters ready for you, or there was a quick chargen as part of the session.

Then, they came up with the idea that for large, recurring stuff it would be cool if you could play the same character, ideally your character, from game to game.  Thus was born the Living City, set in the Forgotten Realms.  You could generate your own character according to slightly-modified 2e rules, and in each session you got XP and treasure you could take to the next game.  This required a little complexity and was only suitable for larger efforts, because you had to split players into level ranges and whatnot.  (Characters couldn’t “port” between home games and the Living campaign for strict fairness – you can only advance them within the campaign.)  And thus was born the “campaign” format of organized play.

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Wizards is Buckling on the GSL

Great news courtesy Mad Brew LabsWizards has announced that they plan to revise the GSL!

They’re not committing to details, or a date, and the dreaded fan site policy is still pending (a fan site policy wasn’t needed for the last ten years, why now?) but they at least admit that everyone hates the GSL and if they don’t want to lose product support and customers they need to get their act together.

So to all the messageboard fanboys who said “don’t complain, it’ll come to naught and you’re not showing proper respect to our beloved Wizards overlords” – TAKE THIS!!!

Cowards who never stand up for what’s right always claim standing up won’t have an effect.  Good work to all the publishers, from Clark at Necro, Green Ronin, Kenzer & Co, on through about everyone else, who have refused to mortgage their comapny’s futures to this heavy handed move.  If even a quarter of the holdouts had caved, we might not be having this discussion.

Don’t Miss The Latest PSA!

If you’re smart, you watch all the hilarious D&D PSA videos! But somehow, one of their latest didn’t make it onto the playlist. Watch D&D PHB PSA part 50 – 50 Unconfirmed Rumors About 4th Ed! #50 comes between 42 and 43 for some reason. But it has Hennet! And 25 other fave PSA characters! Blackrazor, invisible Christopher Walken, NecroLarry, Morthos, Lidda, Mialee, and… TORDEK RULES ASS!!!

P.S. They’re all true!!!

4e “In The Trenches”

As most of the initial hype vs furor wars have settled down there’s some good “what 4e is” information starting to emerge out there. Ones I’ve found the most helpful are:

A Noobian Guide to 4th Edition Dungeons & Dragons – A new D&D player gives their rundown of “what the deal is with this D&D thing.” What’s interesting is that even to a noob, 4e is clearly heavily MMO-influenced and half minis board game (the people that deny this are either disingenuous or dumber than chimps) but of course the point of 4e is that WotC wants to market to the people that enjoy that. It’s interesting to read someone who’s new to all of it taking it all in, and pointing out the good (minis are pretty!) and bad (minis are sold in random packs to rip me off!). It’s actually a quite positive review; ironically his analysis of 4e is pretty much factually identical to mine except he likes that kind of thing more, which is fine. Different strokes for different folks, I don’t mind people liking the new 4e paradigm, I do mind them claiming it’s not changed or that there’s nothing about those changes a roleplayer could dislike.

Game Day: Comparing 3e vs 4e DM Prep Times – Basically 4e prep time for the DM is much reduced, counterbalanced by the fact that you as a player seem to have many fewer options. (That’s what people are complaining about when they lament the MMO-ization of D&D – any computer game has to have fewer options, and more strictly defined and less organic options, because a computer has to make all the DM decisions. It’s nothing against MMOs to say that turning a human-run RPG game into that is a massive evisceration).  To quote:

Ultimately, this is one of the aspects of 4th Edition that I find so frustrating. From my side of the screen, I find the game to be a significant improvement because at every turn, they’ve made my job easier. Combined with my Three Page Manifesto, I’m able to knock my D&D prep time down to an hour. As a geek dad who never has enough time, that’s a huge deal.

And yet, at the same time on the player side I find the system far more limiting. Powers have made all of the classes feel more generic, and while there’s still a good deal of customization available in the game, I miss the quirky uniqueness that each class had under previous editions and yes, I miss the inherent, amazingly deep 3E crunch factor.

Playtesting Fourth Edition – A very thorough playtest with loads of in depth analysis of each mechanic.  Looks like the guy and his group gave it a real runthrough and I’m surprised at some of their findings, like combat’s not faster (“like padded sumo wrestlers” is the quote).  This is the most detailed playtest writeup I’ve seen of 4e hands down.

RPG Bloggers Network – One Week Old, Already Better Than Gleemax

Check out the new RPG Bloggers NetworkIt was announced less than a week ago, and is run by Dave Chalker of critical-hits.com.  It’s a much better idea, in the Web 2.0 sense, than Gleemax.  Where Gleemax was “come use our shit software and blog here!  And we’ll own what you post, you know,” this is really just an aggregator for existing blogs.  WordPress, Blogger, etc. all do blogging much better than any random gaming company is going to come up with, and tags, search, etc. exist to drive navigation nowadays without everything having to physically “be in one place.”

So all you have to do to sign up for the RPG Bloggers Network is send them your site name, URL, and a feed, and they syndicate it to one place with all the other folks who’ve signed up!  Simple and elegant.  I found it because half the gamers’ blogs I read frequently were suddenly part of it!  So I’ve signed up too.  Join us!

D&D Insider Ready To Go! And By “Go,” I Mean “Charge You For Nothing”

So no more than a week after they announced pulling the plug on Gleemax to focus on the electronics D&D Insider stuff that was supposed to launch with D&D 4e but didn’t, Wizards has announced the next part of D&DI that will be ready for players to use. Which is it?

Give up? That’s right, the new feature is that they’re going to start charging for it now. No, nothing more is coming online. Although they promise to get the DMG rules into the Rules Compendium. But you do get the honor of starting to pay $5 to $8 a month, depending on how many months you buy in advance. That’s so sweet that I’m having a hard time expressing how sweet it is.

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The 10 Stupidest Dungeons & Dragons Items

In lieu of a brilliant original thought, here from Topless Robot is “The 10 Stupidest Dungeons & Dragons Items.” What, the Bag of Holding? The ten-foot pole? Spare me! There’s some much more awesome stinkburgers out there. The Wand of Wonder was always my favorite – I remember a fight back in AD&D 1e where someone ended up pink, naked, female, with wings, and covered in honey. Or how about Quaal’s Feather Tokens? Weigh in, what are your stupidest D&D items?

Clark Peterson is a Flip-Flopper!!!

Just kidding, Clark, we love you.  But one of the third party RPG publishers who had been a big booster of D&D 4e, WotC, and their new licensing direction with D&D fourth edition, Clark Peterson of Necromancer Games, has announced that Necro will NOT be signing the GSL!

Clark’s a lawyer, and apparently some time with the real GSL, even though he is all about saying how Scott and Linae from Wizards are great people and trying their best and and… made him decide that it’s not an acceptable license for someone to sign on to.  He’s careful to say he’s not bashing Wizards and is working with them to fix the GSL, but for now – no signies.

Throughout this entire debate Clark has been very friendly to Wizards (giving them way too much benefit of the doubt IMO, though that may just be in public for relationship purposes) but even he’s not willing to sign this piece of garbage.  This should be a wake-up call to Wizards – not that it will be.  They lost Paizo, the people who published Dungeon and Dragon magazines.  They lost Green Ronin, who published the very first adventure for 3e.  They lost a whole list of other companies who had previously lived to put out D&D-compatible products.  They’ve proved completely deaf to any criticism of their brilliant new plan in the face of its colossal failure.

This comes after most other reputable RPG companies have also turned their back on the GSL, or decided to publish for 4e without it, and after all the initial furor when it was released.

Swordbabes!

Courtesy of “Only Knives,” here’s a list (with copious pics) of the 50 hottest female sword-swingers from movie history. Let’s make sure barely concealed clones of them find their way into all our games!

Vote for the ENnies! Show some love!

Voting is open for the ENnie awards… Oh, crap! I went to the site to link it to this post, and it says they lost all the votes anyone cast Monday, actually up through Tuesday morning. That means me. OK, so if you want to vote or if you already voted and they hosed it up, go to ENnie Voting and cast your ballots for your favorite games. I guess I’ll do it again as I write this. Again, GO BACK AND VOTE IF YOU ALREADY VOTED BECAUSE THEY LOST YOUR VOTES. Some kind of Diebold-using chad-hanging conspiracy I’m sure.

I already mentioned some of my favorites that were nominated, but I’ll tell you who all I voted for after the jump!

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